Hm, is the WebGL: Invalid_Value: bufferData: size == 0 pixi.js:290 error causing this?
Been trying to look for a workaround for this all day. No dice. :unsure:
It's the only bug that shows up in the console for now, was just wondering if anyone else is experiencing the same...
Ever since I replaced the js files with the new ones from the update, tiles started to load weirdly (Refer Picture)
Unfortunately it was a mistake on my end for not backing up this project beforehand. Is there a workaround? Any help would be much appreciated.
Experimenting with an old 50's style face set. I have done about a dozen variations of face sets for my characters, but am never happy with the results for very long. Different attempts. Second one is the same character as the first image. The third is Ivan, another character entirely.