I have an enemy which is set to parallel, which will chase the player when it’s on screen. I basically need a plugin that can trigger a separate event once the player and the specified enemy touch.
Currently I’m using variables that track the player and the enemies X and Y coordinates...
Hey everyone! A couple friends of mine are working on a game and recently released a new demo for it, so I thought I'd shill to you guys here. I actually helped with a few of the character sprites as well lol
There's a link to the free demo here:
PC -...
Doesn't have to be videogame related, could be from show, movie or book or whatever. Just curious what you guys typically look for in villains, and who you'd say your favorite of all time is?
Personally Bondrewd from Made in Abyss hits all the marks for me.
- Cool design
- Feels like a...
I'm not just talking custom assets and junk, I mean like really pushing the limits of what the engine can do.
I'm talkin' games that when someone tells you it was made in RPGMaker you kinda go "Wait what?"
I remember seeing someone make a plugin that actually renders the game in 3D somehow...
Heyo, I'm currently making a game in MV and looking to hire people on to help. I went to make a post to find people who'd be interested, but my thread got deleted because I was supposed to post in the classifieds section, which I don't have access to just yet. According to what I've heard you...
My first test playthrough of my game clocked in at 1 hour and 15 minutes. Once the opening and ending are properly implemented, I'd expect a blind playthrough to last around 2 hours.
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