I apologize beforehand for my personal ramblings but I need to get this out of my chest.
I've been in a really dark place for a while and feel like giving up entirely. I understand it is my own fault and the consequence of the decisions I've made throughout my life. I have never tried enough...
I want to thank you for any suggestions, however obvious or minor they might seem to you, they are helpful.
Feel free to skip to the end. I wanted to put the paragraph below in a spoiler but it wouldn't let me for some reason.
I haven't worked on my game for a very long time. I've been dealing...
As a good practice, you should keep your parallel events to a minimum, I'm aware of that. I just wanted to ask how you'd go about using multiple ones and how badly can it affect your game performance. I know it's hard to say how a certain number would impact the performance so I won't ask...
In this tutorial, you will learn how to let player and events walk behind walls and from one room to another without awkward holes in the ceiling.
You will need
Yanfly's Core Engine - required for the two plugins to work
Yanfly's Grid-Free Doodads - don't forget to add Doodads.json to your...
So I successfully managed to get my little brother (9) hooked up on RPG Maker again (yay!). Even though he doesn't understand what most event commands mean, can't use variables or switches (only self switches) and doesn't really touch database because he doesn't understand English at all, he's...
Hello! (Hopefully, I posted in the right forum, I wasn't sure where this topic belonged but general discussion seems to be the closest.)
I've been drawing a lot of character busts lately and came across a slight problem which I hope someone here can help with, give some pointers or opinions on...
Hi everyone!
I'm a 22-year-old girl from the Czech Republic (middle Europe), currently a university student.
As many (most) people here, I've been playing and wanting to make computer games since I was a little child and even made some stupid ones maybe 10 years ago.
I've picked up MV almost 2...
Hello! I've noticed that the beta version of MV I've been using - v1.5.1 - is not available on Steam anymore (it was there yesterday and everything worked fine). For that reason, my RPG Maker updated to the most recent version and some things are not working properly anymore. Since I've been...
Hello!
As you know, you can store game data - X, Y, direction etc. for player or events. I need something similar for a follower.
I found you can use
$gamePlayer._followers.follower(0).x
$gamePlayer._followers.follower(0).y
to assign the X and Y positions. I was wondering if there was a similar...
I don't think I can handle using the real SNES resolution of 512x448 because resizing absolutely every interface element I had on hand by painstaking trial & error/guess and check (is there any other way?) is KILLING me.
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