https://www.rpgmakercentral.com/topic/7539-mana-shield/
When an actor with a mana shield state takes damage that's greater than their current HP, the mana shield doesn't absorb the damage, and the actor just dies. How can I make it so that the MP must reach zero before the HP takes any damage?
I'm using a script that shows enemy animations on the players. The issue is that, when an enemy uses a skill, the damage occurs during the animation.
I want the enemy attack animations to show the damage AFTER the animation has finished.
It's worth noting that when actors use skills, the damage...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.