In yanfly's "Skill core" video, at the timestamp 4:00, they talked about possibly making an extension plug-in that allows the addition of custom "Skill Currencies" to your game. Has anyone created a plugin that would achieve that function? Or is...
I need a statue of a goddess, not the one in rtp though.
It would be a woman, face on not to the side, in a long, flowing dress and a tiara that has angel wing style adornments coming out of either side. In the centre of the forehead area is a small blue gemstone, if you can make an animation...
Hi, I made a fishing mini-game and am looking for some fishing rod icons that i can edit into an icon set.
If you would like to make it, I need one mv style icon and 3 vxa style icons, all to fit mv.
The 1st vx style would be wooden the second wooden with metal braces and the third would be...
I'm looking for a way to test if the player has learnt a certain type of skill, regardless of which skill it actually is, i don't mind using a plugin or script but would rather not.
Let's say there are three fire skill:
Fireball, Firestorm, and inferno.
There is a gate of fire that will only...
You know the commentary that is usually in game as you battle, the one that says things like "playerName attacks" or "PlayerName is silenced" when using a skill or being effected with a state, well it seems to be missing in my battles.
I made sure to check there were things in the message box...
Whats up with the level number?
somehow its moved waaaaaaaaaaay to the right, behind the hp bar, any idea how this happened?
After checking, yanfly's core engine is causing it, but only in that game, in another i'm creating that also uses the plugin core the level number has not moved like in...
So I've been working on a project to make an empowering ability and its been a bit finicky so far.
(I would put all of the common events and stuff so far, but it would take way too long!)
so i am now working on the attack formula for the spells.
When you empower yourself you are given the...
Is there a way to allow players to overpower spells,
e.g. if a fireball spell costs 25 mana, that is its minimum cost as using any less will cause the spell to fail,
but when the player is about to cast the spell they are given an option how much mana they want to use,
so if instead of 25 mana...
Anyone remember those dual-screen consoles, the DS and the dsi, that were popular a few years ago, well I've receently picked my old one up and have been fiddling with homebrew and microsd editing and wondered if porting a game made in rmmv to be compatible with the dsi or ds would be...
So recently i've been adding some things to my generator and it's been working fine, but i just added some stuff aand...
it seemed to work at first but the colour palate is all white and when you try to change the colour it loses all shading and becomes a navy blue colour.
Any idea how to...
Is it possible to have a character's stats be based on another characters?
I have a ability that creates "Blood Constructs" and was wondering if it was possible to base the constructs stats on the stats of the character that summoned it, i am also using yanfly's base parameter control plugin so...
In my game i want there to be a blacksmith that you can give "recipes" to,
and after the recipes are given the item the recipe is for will appear in the choices of things he can make.
I know that i could do this manually with menus for every single combination but there are way too many of...
So I am working on an steampunk interior engine room for a airship and am currently using the bokou steampunk tile set, and as good as it is, it doesn't look right when you just throw a bunch of different pieces together in a room, so I am looking for a few steampunk-ish tiles, machine parts...
hey, does anyone have/ can make a sword icon like the one the default god in the maker is holding
that sword, the one with the red gem in the cross guard and also if you can provide the staff he uses that would be great,
thanks in advance,
I want a way to make it so you have no followers at the start but can gain some by doing quests for them like rune factory or by hiring them like dragon quest, but overall I want a way to have actors exist but not instantly be part of your party
So I have a few different maps created and I was wondering if it is possible to use a random number generator to select up to 5 of them and change the entrances and exits with variables so they lead to each other,
say I have:
Map 3 etc.
and the rng chose map 5, 7, 9 and 10 would it...
>be me with a separate game for testing
>NPC doesn't stay in new position after leaving the map
>looking for tutorials, nothing useful
>checks plugin of save even location and installs it
>testing the game
i am absolutely DRAGGING MYSELF RIGHT NOW, i bought a commission ($35) back in october, got the art back, it was great, only to NOW realize i never DOWNLOADED it to my computer, and the site i used auto-deletes uploads after 3 months. Now i'm panicking cuz she closed all her commissions on that site & deleted her IG and Facebook, luckily I found her g-mail but who knows if she'll respond pray for me ya'll