Yeah, as I said, I got what you were saying after reading it again. ALready fixed the issue aswell. Basically what you do, is to call another common event wich turns on a switch, wich activates the actualy common event running on parallel. But yeah, thanks alot for the input and the code ! Much...
It's supposed to run only once. Until the player uses the skill that call upon that event again. Trigger is none, as i would need to input a switch for no reason. So it's neither parallel nor automatic. I just wonder why it then runs at all, but doesn't display the msg.
Scratch that. I just...
Thanks for the response @TheTitan99 ! Much appreciated! Very awesome to even provide the code!
Apparently, the Common event isn't working properly in general either. The timer starts, np. But even out of combat it doesn't show the message or anything. Tried to do a "Erase event" too but that's...
Title. I'm having a common event for a skill that acts as a detector for hidden chests. It runs for a certain time and then wears off.
It's rather simple. I don't know how and why it would do that. Apparently one of my players also said that you could find chests even after the timer runs out...
Use item>Common event on (Do the changes, turn switch on for common event 2 that checks for the key press you want to dissable your bike) at the end of common event 2, turn the switch off again.
So 2 switches total.
Well. My game will have relationships. Not exactly your topic tho. Sounds like you wanted a classic RPG experience. But hey, at least it's free so you can check it out until you find something else? :D (Not a shameless self-ad at all :D)
I can always recommend Vampires Dawn. It's old but I...
Im too new to really know what's going on with the mods here. But when someone makes a post to praise them, I feel compelled to join in. So without further ado, here's some praise.
I think it's relatively natural to have stuff "copied" from other games. Even if you make up your skill completely on your own you'll probably come across a skill in another game that does pretty much the same thing as yours.
I myself do not think of copying other games, I do them myself and...
I don't see how this would be awkward. You're probably going to have a fade out event after beating the game anyway. So just transfer the guy, save, transfer back, or do whatever you intended for the end. This happens pretty much instantly and nobody will ever notice.
Could be in the wrong folder. Eatch asset has multiple images. The face image, TV, SV and TVD along with the mask files. Unless thei're all in the right place and named correctly, it won't work.
I recommend using the tool I mentioned. It takes care of all of that and you can import the...
The issue is quite obvious really. He has a certain "Clothe" selected. But the actual battler shows a different one. That's what happens when you don't name your files correctly or aren't using the extended chargen.
Well... Find the corresponding file and name it Properly.
I would generally recommend using this instead:
This avoids the issue of naming things altogether.
>be me with a separate game for testing
>NPC doesn't stay in new position after leaving the map
>looking for tutorials, nothing useful
>checks plugin of save even location and installs it
>testing the game
i am absolutely DRAGGING MYSELF RIGHT NOW, i bought a commission ($35) back in october, got the art back, it was great, only to NOW realize i never DOWNLOADED it to my computer, and the site i used auto-deletes uploads after 3 months. Now i'm panicking cuz she closed all her commissions on that site & deleted her IG and Facebook, luckily I found her g-mail but who knows if she'll respond pray for me ya'll