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  1. Dark_Ansem

    VisuStella Sample Project & MZ Core Plugins

    Just logged in to say thank you. Not sure I get the "obfuscation" part really well, but thanks!
  2. Dark_Ansem

    Not possible, they are mandatory fights

    Not possible, they are mandatory fights
  3. Dark_Ansem

    RPG Maker MZ, Preview #4: Event List, System Tab Options, New UI, Release Date & Price!

    Is the damage formula syntax going to be altered so that it supports more complex operators such as { [ } ]?
  4. Dark_Ansem

    RPG Maker MZ, Preview #2: Graphics, Mapping, Eventing!

    It's going to be populated by the new "terms" screen!
  5. Dark_Ansem

    RPG Maker MZ, Preview #2: Graphics, Mapping, Eventing!

    I asked about whether now animations allow us to specify WHEN multi hits occur, rather than having them clumped at the end.
  6. Dark_Ansem

    RPG Maker MZ, Preview #2: Graphics, Mapping, Eventing!

    Ew. Thanks. What about my other question?
  7. Dark_Ansem

    RPG Maker MZ, Preview #2: Graphics, Mapping, Eventing!

    Will he have greater control over battler sprites @Touchfuzzy ? Namely, to decide size and/or actual number of frames?
  8. Dark_Ansem

    RPG Maker MZ, Preview #2: Graphics, Mapping, Eventing!

    @Touchfuzzy question: is there any way now to actually establish when, during animations, multiple hits occur? Or are they all clumped at the same point when the animation finishes?
  9. Dark_Ansem

    RPG Maker MZ Preview #1: Music, Battles, Animations!

    Is it not late for the thread already?
  10. Dark_Ansem

    RPG Maker MZ Preview #1: Music, Battles, Animations!

    My mistake, I actually thought you were talking about battlers - of CHARACTERS, not animations. Hence my idea for plugins hehe
  11. Dark_Ansem

    RPG Maker MZ Preview #1: Music, Battles, Animations!

    Or perhaps you'd consider joining the team updating Yanfly's plugins? :wink: Or maybe both!
  12. Dark_Ansem

    RPG Maker MZ Preview #1: Music, Battles, Animations!

    Well the ones from my phone don't work..
  13. Dark_Ansem

    RPG Maker MZ Preview #1: Music, Battles, Animations!

    What about the translation? Edit: what, this forum doesn't support emoji?
  14. Dark_Ansem

    RPG Maker MZ Preview #1: Music, Battles, Animations!

    And one person's criticism, whom you even recognised it may have not been in bad faith, doused your enthusiasm this much? I'm sorry, do you reasonably expect your work, any sort of work, to be only met with praise and laudations? What should @Touchfuzzy say, after seeing the downpour of...
  15. Dark_Ansem

    RPG Maker MZ Preview #1: Music, Battles, Animations!

    That sounds quite more sophisticated than what I understood - grand, of course. I hope it does happen. After having seen what Yanfly scripts do I can't imagine wanting to use RPG maker without them.

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Jatopian wrote on war40k's profile.
What did you find for your plugin request?
Progress on my game for RSE is almost done! I should be able to release it next week.
Pfft! If other people would stop replying to threads, I could DOMINATE the Latest Posts box!
After so many hours of debugging, losing data to crashes, and slight adjustments.
BlackJack now deals cards perfectly! Time to adjust the background and implement the game logic so you can actually play it.BlackJack.png

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