@Touchfuzzy question: is there any way now to actually establish when, during animations, multiple hits occur? Or are they all clumped at the same point when the animation finishes?
And one person's criticism, whom you even recognised it may have not been in bad faith, doused your enthusiasm this much?
I'm sorry, do you reasonably expect your work, any sort of work, to be only met with praise and laudations?
What should @Touchfuzzy say, after seeing the downpour of...
That sounds quite more sophisticated than what I understood - grand, of course. I hope it does happen. After having seen what Yanfly scripts do I can't imagine wanting to use RPG maker without them.
After so many hours of debugging, losing data to crashes, and slight adjustments.
BlackJack now deals cards perfectly! Time to adjust the background and implement the game logic so you can actually play it.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.