MJMJS_OneSaveDataInfoMenu 1.0 & MJMJS_OneSaveDataSaveWindow 1.0
So you just want your game to just basically load One Save... Not two, Not four and most definitely not infinity universes just one
well I got you the solution and also allows to give more...
The semi-Complete snippet for the RPG Maker MV plugin development snippets for Sublime text 2 and 3
from the Visual Studio code version, now ported to sublime. This add-on allowed to autocomplete all the necessary code for easier plugin developements
So Basically very new to the rpg maker MV coding scene and I already have a understanding of coding. But since documentation and examples for RPG Maker MV is basically nonexistence
Basically what I am trying to do is to make a list of teleportation location and with functionality allow the...
MJM Title Logo Plugin 1.0
Instead of that boring text on the title menu or opening up your image editor just to place a logo on a background (which is not a good thing to do)
Introducing MJMJS Basic, A series of plugins that basically add some additional...
This extension for visual studio code allows you to generate new RPG Maker MV plugin files with just a simple command
Create a completely filled plugin template
create a blank plugin template
This is still a work in progress, please report any bugs so I can see if I can fix...
The semi-Complete snippet for the RPG Maker MV plugin development snippets for Visual Studio code
Make your necessary parameters easier as well making setting up your plugin in a snap
Features And planned:
Complete Pixi.js snippets (planned)
Complete function set (working on it)
MJM One Save Data plugin Pack
Current Versions: 0.2
this plugin works best alongside with MJM Start Screen plugin (Coming Soon) or other third-party Start Screen plugins
Only allowed 1 save Data (implemented)
Change the look of the title screen to be more informational (partially...
MJM Copyright Information Plugin 1.0
So someone stole your game again and its that one guy again. Well this plugin can solve any problem.
Insert copyright information on the title screen.
Print out the copyright information on the Web...
Attention: due to recent update on yanfly plugin incident. The jomarcenter gaming studio team and mjm creative works and iideas team are evulating on what happened to a fellow plugin creator and determined the course of action.
Please do take note that any attempt of unauthorized use of any of...
SO I always expected anytime when Degica made a Humble Bundle for RPG maker there always that yearly IGMC accompanies with it (since the prize money is from the bundle itself) so I am asking what happened? why no IGMC this year?
So as the title said since Pixel game maker MV ( https://store.steampowered.com/app/837510/ ) (unless if unknowably AGM Playism is owned by Degica or kadokawa by any chance) but it is a product by Kadokawa. especially since there a lot of plugin in the software that allowed the use of such...
So I am having problem with how RPG Maker MV code due to the nature of the engine having little to no code documentation and I am just working on how I think it works thru the provided code and the code from other so see how it works with no luck.
So I am working on a plugin that allowed to pop...
So I am out of the loop and questioning myself since it been a while since I last check the community during the production of 3 game projects as well school work to notice after purchaseing humble bundle activating GENE that I notice RPGMV_M01 - 04 ogg files that look like part of the base...
So ESGS is comming up in the philippine, I Am very excited to go to the event But suddently I am surprised with their venue map uses RPG Maker Assets
It is posted on their official facebook page:
IDK what to say?
To Mods: IDK where I supposed to placed this properly but I think general...
So there was a major leak from amazon (as always) that Rpg maker MV (the software itself) for sony PS4 and Nintendo Switch system will be release/announce.
so any thought on this one?
And also are we going to get the...
Hello I am trying the Khas Ultra Lighting and Vule's Advanced Game Time + Night/Day and I want to know how does the Timer_variables works in the script it stated count down but how does it count down to or it count up... I am kinda confused on this and want to know how it works. for our game...
Engine: RPG Maker VX Ace
Synopsis: A western steampunk-themed, timed RPG. A robot finds itself in a remote desert village, whose belief in witches may lead to his gruesome demise....
the game does not feature battle!
Pixel/sprite artist: due to the fact most of our member are...
Ok it kinda look like people need answers on https://github.com/rpgtkoolmv/corescript since there is a lot of confusion happening around if it MIT or not since evidences show it look legit especially since the same github page is posted officially by the creators.
twtter accounts with the link...