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  1. Moksock

    Custom Main Menu Without Plugins

    hmm ok thank you the advice and information everyone
  2. Moksock

    Custom Main Menu Without Plugins

    so theres no way i can javascript to change it? dang i was hoping to avoid using plugins.
  3. Moksock

    Custom Main Menu Without Plugins

    My apologies. ill post a picture of my idea of the main menu i want to build and implement into MV
  4. Moksock

    Inventory Space

    what is the reason for the variable being under the conditional branch? did you mean to put the number as less?
  5. Moksock

    Custom Main Menu Without Plugins

    Hello, I'm posting this because ive had no luck in my search so far and so I've decided to ask the community for help. I'm trying to find a tutorial on how to make a custom Main Menu page that can replace the default MV Main Menu, but i would like to do this "-WITHOUT-" plugins. any help is...
  6. Moksock

    [Solved] Item used only in certain area

    Never mind, I managed to fix my own problem, this can be closed
  7. Moksock

    [Solved] Item used only in certain area

    Well im hoping i finally managed to put this in the correct section. I'm using RPG Maker MV. What i'm trying to make happen is there is an item called an Hourglass in my game i'm making that i only want used in certain maps, now in the screenshots i've provided it shows the two common events i...
  8. Moksock

    Event Image Rotating

    I see thank you very much, sorry about putting it in the wrong spot
  9. Moksock

    Event Image Rotating

    Such a simple question but I can't seem to wrap my brain around it, i hope to get some help. I run RPG Maker MV So i can make the lever graphic of the event rotate by setting the move route "Turn left/Wait 20/Turn Right/ Wait 20/ Turn Up" but I'm not so sure how to make it go backwords, if i...
  10. Moksock

    Multipul same common event calls

    ahh i see so it comes down to plugins, alright well thank you for answering my question :)
  11. Moksock

    Multipul same common event calls

    Hello, I've tried to find something about this but nothing I've found relates to the exact answer I'm looking for. I'm using RPG Maker MV and I'm wondering if it's possible to have two events call upon the same common event and if it will work? Example you have two enemy fights and when they...
  12. Moksock

    Temporary Buffs not stopping

    Nvm i got it working, thank you everyone for your help. this thread can be closed now
  13. Moksock

    Temporary Buffs not stopping

    so do i just call the common event, so it triggers this event to happen? and with this kind of setup it wont keep adding more and more every time a player enters or exits a doorway?
  14. Moksock

    Temporary Buffs not stopping

    so is there a way to put a timer for how long the buffs last?
  15. Moksock

    Temporary Buffs not stopping

    no its just a move event that at the end triggers the switch which is linked to the common event, would you like a picture?
  16. Moksock

    Temporary Buffs not stopping

    Hello, in my game project im trying to make it so the player goes to a "Diner" and gets a buff to their stats for 10 minutes (have only been doing 1 minute at a time to test) but every time the player leaves or enters an area the buffs keep restarting and adding the bonus stats again, im hoping...
  17. Moksock

    Bridges & Water

    That is AMAZING! thank you very much!!!
  18. Moksock

    Bridges & Water

    Hello Again, So im trying to make a bridge over the water, but the extensions for the bridge legs dont have an option for adding leg pieces, so i was wondering if there was a trick to extending the legs down longer? P.S i have no photo editing skills so i cant just photo shop them longer...
  19. Moksock

    Scrolling Text not working during Introduction

    There is no link to a thread for a fix, does anyone have such a link?

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--- Minimum Requirement ---

M.Knight: Phew...finally,i got the New Game. Let's check the Requirement
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