Good morning, good afternoon, good evening, dear consumers of RPG content.
I would like to do a personal research, to update myself and inform how the market is related to graphics.
Q.1: What engine do you currently develop your project?
Q.2: In this engine do you use 2D or 3D graphics?
I wanted to ask if you have pictures in better quality?
Why? To continue my production sprites of the characters on the covers of RPG Maker.
Since: May 2010
Everything here is free to use, but give credit to Vash¹ in any medium of use.
Commercial and non-commercial, Free to use;
Redistribution of materials, Free to distribute;
Editions and Updates, Free to modifications.
¹ If you prefer, Victor Sena (my real...
I've just finished organizing music files from a music Humble Bundle I purchased a while ago (putting in specific themed playlists, deleting from playlists, deciding which games they'll be used for. etc.). I'm feeling pretty confident that the sound design for my games will be up to high standards. Sound design seems to be relatively under-discussed as a topic in game development imo.
So I just got back from SeaWorld and I'm back to working on my game. I'm stuck on Shadowstar, mainly due to needing two more princesses... I have all the canon and toy princesses, plus Sunset Shimmer just for kicks. I decided not to include Cadence since this isn't in that era. But... I'm going to have to design two OCs now.
I'm looking at/working through a simple game tutorial. Town, dungeon, boss; town, dungeon, boss; etc. (Thanks, Yanfly!) I'm itching to make something complex but experience (and past disappointment!) tell me to go slow and learn.