Wow... It clearly has been too long. I meant to be working in MV and installed VX ACE from my Steam library.
Can someone delete this thread, or just leave it up as a testament to not paying attention, lol.
Odd problem and I feel like I am missing something simple.
I have a fresh install of RPGmaker, no plugins, and a fresh game.
My only event is an "on-action" to call a script to open a webpage, but it seems like no matter what I put in, the game crashes out in testing.
Wow, what a ride it has been!
I've played with RPGmaker over the years, but this is the first time I've deployed a finished product.
I want to thank my students for being beta-testers and my family for being editors. Good luck everyone!
I've just finished organizing music files from a music Humble Bundle I purchased a while ago (putting in specific themed playlists, deleting from playlists, deciding which games they'll be used for. etc.). I'm feeling pretty confident that the sound design for my games will be up to high standards. Sound design seems to be relatively under-discussed as a topic in game development imo.
So I just got back from SeaWorld and I'm back to working on my game. I'm stuck on Shadowstar, mainly due to needing two more princesses... I have all the canon and toy princesses, plus Sunset Shimmer just for kicks. I decided not to include Cadence since this isn't in that era. But... I'm going to have to design two OCs now.
I'm looking at/working through a simple game tutorial. Town, dungeon, boss; town, dungeon, boss; etc. (Thanks, Yanfly!) I'm itching to make something complex but experience (and past disappointment!) tell me to go slow and learn.