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  1. Venjjeance

    VisuStella (SkillsStatesCore) Skill Cost Question

    Hello, I am trying to using VisuStella's Skills States Core to replicate a nod to Final Fantasy's Gil Toss for a money toss skill. I have the damage formula worked out on the skill side but I'm not entirely certain how to input the cost formula on the plugin side. I'm trying to use the FF5...
  2. Venjjeance

    Looking for Kaus Ultimate Overly

    Hello, Back with another request, I'm working on doing some parallax mapping via tutorial and Kaus Ultimate Overlay is being used as part of it. I tried following the link provided but it seems the upload for the plugin has since been broken. I tried doing a small search around for it and can't...
  3. Venjjeance

    Soulxregalia's Cathedral System (from Log Horizon)

    Hello, A bit late to in the game with getting into RPG Maker MV. Currently working on a game that was going to have a respawn system and I happened across Soulxregalia's Cathedral System which sounded exactly like what I wanted to do. Unfortunately the site seems to be dead now and the only...
  4. Venjjeance

    Picture Not Erasing

    Hello, I'm messing around with setting up a very basic "intro", so to speak. I have a blank / black map with Trigger set to Autorun. Character transparency is ON. When the "New Game" is started, it goes to the black screen and I have an event that runs "Show Picture". Then it does a "Show...
  5. Venjjeance

    Restart Battle Element (during battle)

    Hello, I had an idea for a skill ability I would like to use but not exactly sure how possible it is or difficult it may be to implement (if possible). To give an example of how this may work, I will use the idea I had for it in a game I am currently working on. In my game there will be a bard...

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I'm bad at base-building games (looking at other players created an aesthetically beautiful base compared to me), but IDK why I keep playing the game and seek more of it.
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attack on titan keep reaching a new height with each episode, aaa I can't wait another week for a new episode at this point
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I've just finished organizing music files from a music Humble Bundle I purchased a while ago (putting in specific themed playlists, deleting from playlists, deciding which games they'll be used for. etc.). I'm feeling pretty confident that the sound design for my games will be up to high standards. Sound design seems to be relatively under-discussed as a topic in game development imo.

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