@Schlangan: Good point. I guess "from scratch" wasn't the best way to put it. I don't have any "problems" that I want to solve with a script as of now, but I'm sure something will come up. I'm thinking of just trying to alter some things for now to build my confidence.
I'd like to write a JS plugin for MV from scratch. I'm familiar with JS as I'm a budding web designer, but I really want to write something usable.
I have a ton of ideas for videos for my YouTube channel I'd like to put together and get up this year.
I'd also like to write a story and timeline...
Maps are given an ID number when they're created, and maps are always sorted by this number...oldest to newest.
Even if you nest maps within eachother to make sub maps, the map with the lower ID number will always be above the map with the higher ID number.
Personally, I'd keep your YouTube name the same. It'll make it easier for people to find you here if they need to.
As for a name, I have nothing useful. My tutorial videos are on a playlist called "RPG Maker Tutorial Series".
I kind of like the pirate theme that the others have suggested...
I'm really looking forward to Dishonored 2, Deus Ex: Mankind Divided, and Horizon: Zero Dawn (assuming it actually comes out this year).
I really don't think we'll see Zelda this year...but if it does come out this year, I will have it.
Does the prince meet any friends along the way, other than the one who betrays him? Maybe expand on their stories a bit, and let the player help them accomplish certain things that they need. Maybe there's a character who is renowned as a good fighter, but won't join the player until ________ is...
Well, we have a thread about overrated games. Let's talk about underrated games...any genre.
Someone might find a gem that they've never played before in this thread!
EDIT: Didn't include mine! What a clown!
The first one that immediately comes to mind, is Vagrant Story for PS1.
I might be in the minority here, but I think any system can be as complicated as you want it to be. The key is finding a way to explain everything to the player in a way that makes it easy to understand. Some games in the past have gotten this right (Disgaea series) and some have gotten this...
@IceMan PJN: What's wrong with Playstation controllers?
@amerk: I have a wireless Logitech PS2/PS1 controller and it's amazing. Very high-quality, batteries last a long time...wouldn't trade it for the world!
I agree with Andar, what's really going to set your game apart is content.
Out of the box, MV supports exporting to Android, iOS, and HTML5 on top of a regular .exe. As mentioned above, this broadens the potential audience. Since you have MV, I'd work with that.
I've just finished organizing music files from a music Humble Bundle I purchased a while ago (putting in specific themed playlists, deleting from playlists, deciding which games they'll be used for. etc.). I'm feeling pretty confident that the sound design for my games will be up to high standards. Sound design seems to be relatively under-discussed as a topic in game development imo.