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  1. Zireks

    Escaping battle leads to a black screen?

    So I have an event battle that ends in the player escaping but when it triggers, a black screen is displayed after the battle and I can't do anything. Any ideas?
  2. Zireks

    Stopping my own attack (MV)

    So I'm trying to develop a magic trivia spell that asks a question upon use and if you get it wrong the attack stops. Obviously I have an event trigger that that asks a question upon use but regardless of whether I answer the question right or not the attack goes through. Infact when I get it...
  3. Zireks

    Event upon attack

    So for my combat system I need an event to trigger every time a character attacks an enemy. (The event includes a text pop up that prompts the user a multiple choice question and they have to answer it. a wrong answer means the attack fails, a right answer mean the attack goes through.) I...
  4. Zireks

    Looking for specific functions

    So I've started making a plugin-in for MV called the MathClashSystem. What I want it to do is this: When a player selects the Magic tab in the battle menu (Titled Mathamancy instead of Magic) instead of displaying spells it displays a randomly selected question from a predetermined list based...
  5. Zireks

    How Do I Implement JavaScript into MV?

    So I'm new to using RPG Maker and recently got MV on Steam. I know that this version of the software uses the JavaScript coding language to make personal battle scripts so after learning the basics I've started to code the stuff I need. However I've ran into a problem. Let me start by...
  6. Zireks

    How do I implement my own Ruby code into MV?

    So I'm new to using RPG Maker and recently got MV on Steam. I know that this version of the software uses the Ruby coding language to make personal scripts s o after learning the basics I've started to code the stuff I need. However I've ran into a problem. Let me start by explaining what it is...

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I've just finished organizing music files from a music Humble Bundle I purchased a while ago (putting in specific themed playlists, deleting from playlists, deciding which games they'll be used for. etc.). I'm feeling pretty confident that the sound design for my games will be up to high standards. Sound design seems to be relatively under-discussed as a topic in game development imo.

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