I'm using arrays to create a random chest generation system. The idea is that the base array looks like this:
// Create Array
tmpArr = [false, 6, false, 6, false, 6, false, 6, false, 6, false, 6, false, 6];
// chest 1, loc, 2, loc, 3, loc, 4, loc, 5, loc, Ext1, loc, Ext2, loc
// Save Array to...