I am working on building a turned based strategy game similar to Civ using RPG maker VX Ace. It seems to be working well except I have no clue how to activate an event when two events collide. I figured out how to get each events coordinates and use a conditional branch to figure ou if they have...
I've been trying to design a Randomly Generating World for a game I am designing but it uses way to many variables and I can't find a way to change the ground tiles other than tile swap scripts.
Does anyone have any ideas?
As for the Coronavirus? Well: "People that spend their life avoiding death are already dead (they're also rich, and I like to spend my life with their money.)"
- R. Sanchez, "Edge of Tomorty: Rick, Die, Repeat"