So currently, I am using a plug-in known as NeMV State Resources (which, by the way, is licensed under http://www.wtfpl.net/ so modifying it is fine on the legal side... just thought I'd mention that) for my game in order to create extra skill resources. While the plug-in works mostly fine, I...
Guessing this is a long-shot, but... does anyone know a script call I can put into "Eval on Shield Break" that will allow me to add a state to the target whose shield was broken? I'm at a loss.
EDIT: Never mind, can't actually get the plug-in working anyways.
It's odd, this seems to work mostly fine, but I noticed that if you are in events direct line of sight (the direction it is facing) everything within that line of sight (the tiles straight ahead of the events facing) you are completely unable to be detected.
I'm having problems with the NOTINTMAPS option. Whenever I add ID's (like, let's say, [006]) to the NOTINTMAPS section of the script, I receive this error when I get to the title screen.
I kind of need to make sure certain maps aren't tinted, because it is otherwise weird, lol
How do I stop...
"Everything tastes like chicken until it's chicken, then it doesn't taste like chicken."
Context: chicken samosas do not taste like chicken. I thought it was veggie samosas.
Just another ordinary evening.
Want for a Nail: I'm trying to figure out what controllers work with MZ, one support thread, a plugin request thread, a dead controller, and a $48 eBay purchase, and a PS1/PS2 USB adapter later. Still stuck with keyboard controls...
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