YanFly's Skill Core allows you to set such thing
But I lack the experience in Javascripting.
Is there any way that I could do it without having to touch the coding?
Ah, I solved the problem xD
I disabled all the things that made the SRD window to be connected to the main one
I presumed that before this it was stapled behind the main window
...It's taking up a lot of space
And if it's impossible, at least tell me that deleting the description bar is possible at least :/
I'm using MogHunter's battle hud by the way...
Thank you ;e;
Yay it worked! :kaocry: Thank you very much!
I understand now;; so index is like the space between characters is it?
That's why you gotta delete the Y one so that there's no space between the characters :kaohi:
ANYWAY THANK YOU VERY MUCH YOU SAVED ME
One of YanFly Battle Core Engine feature is that it is mouse friendly for battle...
But...
Right now, I have to click the words instead of the enemy.
I think the problem started when I started to use MogHunter's Battle Camera Plugin...
I guess the words only stick on one place
I really like...
I was shooked when I see this formula
Like
Did we learn that in school-- was I sleeping
How do ya adjust that alien language--
I've looked at all the posts connected to this thing
There's even this one person explaining it in depth
But I'm scared to even touch the parameter...
So anyway I...
Back then it was all good until I decided that I want to make the game full screen so now everything's a mess I'm feeling so sad right now cuz I don't feel like I'm moving onward with the game ;_;
I used the Community Basic plugin to change the resolution...
And now I'm gifted with this...
I...
...Hello once again
Yes I think I'm actually just making an unofficial Atelier game
Anyways... How do you make synthesization?
And also fishing?
Thanks for reading!
And I hope that any one of you'll be able to enlighten me on the techniques ;w;
Hello there, I've been invested in making an RPG game with Mana Khemia's battle system for a long time. But I really don't know where to start. I saw one that did an actual Tales Series' battle system... so I'm wondering if this one is possible?
I already know that you can make a bigger sprite...
Is it interesting to get more backstory on villains? A key moment in their past, their childhood, or maybe something that shows they've always been that way? To see or not to see?
"Everything tastes like chicken until it's chicken, then it doesn't taste like chicken."
Context: chicken samosas do not taste like chicken. I thought it was veggie samosas.
Just another ordinary evening.
Want for a Nail: I'm trying to figure out what controllers work with MZ, one support thread, a plugin request thread, a dead controller, and a $48 eBay purchase, and a PS1/PS2 USB adapter later. Still stuck with keyboard controls...
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