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  1. Maggatron

    It's a really backwards way of doing it, but I've had a long day and my brain needs to rest, not...

    It's a really backwards way of doing it, but I've had a long day and my brain needs to rest, not stress out over how to get my thoughts out in under 140 characters.
  2. Maggatron

    Character limits suck, so I outsmarted it with Imgur. T__T[IMG]

    Character limits suck, so I outsmarted it with Imgur. T__T
  3. Maggatron

    Manual Defeat / Gameover

    Oh, thank you so much! I'm still really new to using RPG Maker VX Ace, but I'm loving it so far! Thank you! :3
  4. Maggatron

    Learning how to be an indie game dev, one day at a time.

    Learning how to be an indie game dev, one day at a time.
  5. Maggatron

    Manual Defeat / Gameover

    Um, this might be kind of a newbie question, but where in the Script do I put this? I know under Modules, then in BattleManager, but what line? (I'm sorry, I'm still really bad at coding and scripting for myself atm...)

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I am adamant about not having missable quests, which means having to write entirely new scenes at each plot progression that takes into account that time and events have passed since the quest could first be accepted while still having there be a quest to solve in the first place. It's worth every second.
Surprisingly useful and thought provoking
Working on animation. Trying to see if I can apply it meaningfully to my games!
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working on the sprite for Devali <3
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