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  1. ShadowfireOmega

    Possible to make 'DLC' or updates for games?

    Thanks for the answers guys! I took a bit of a break from my computer due to a certain game that just launched and got me running around town... 
  2. ShadowfireOmega

    Possible to make 'DLC' or updates for games?

    Is it possible to make expansion packs or patches for RPG Maker MV games, or would you have to basically re-release the game and have players re-download it?
  3. ShadowfireOmega

    RMMV Damage Formula - ideas and help

    I do not know about in the basic engine, but I know if you are using the Yanfly ATB battle system plugin you can put a command in the skills notebox that will deplete their ATB gauge, thus making them have to start charging it all over again, paired with a slow effect you could knock the enemy...
  4. ShadowfireOmega

    More Escape Codes

    Thanks, now it works! I was going off what you put in the response to the post I made a few days ago, guess I should have read the notes as well xD
  5. ShadowfireOmega

    updated the post

    updated the post
  6. ShadowfireOmega

    as for the initial post with the fresh project, I used the default first actor.

    as for the initial post with the fresh project, I used the default first actor.
  7. ShadowfireOmega

    I would have to include an entirely different set as well, I only posted the screenshots from...

    I would have to include an entirely different set as well, I only posted the screenshots from the fresh project, so there will be an edit on the post shortly.
  8. ShadowfireOmega

    More Escape Codes

    Error: text is showing [1] instead of the new face for my actor. Setup: RPG Maker MV 1.2.0 Fresh Project No other plugins active. Following are the MEC plugin settings, the event settings, and the in game outcome. Next are from the actual project, including a shot of the...
  9. ShadowfireOmega

    ok, in the new project using only your plugin and renaming it with a direct copy/paste from your...

    ok, in the new project using only your plugin and renaming it with a direct copy/paste from your above response, it is still not working. I am in the process of taking screenshots and going to the plugin thread.
  10. ShadowfireOmega

    let me change that and see if it works!

    let me change that and see if it works!
  11. ShadowfireOmega

    Quick question, I could not find your plugin already on my engine, so I downloaded it from the...

    Quick question, I could not find your plugin already on my engine, so I downloaded it from the link provided in your forum signature/undertext. Would that be the same plugin or another altogether? The one I downloaded was titled MV More Escape Codes.
  12. ShadowfireOmega

    I will check that with both the fresh project and the main one

    I will check that with both the fresh project and the main one
  13. ShadowfireOmega

    Ok, I will start up a new game to test this without any additional plugins. and yes, those...

    Ok, I will start up a new game to test this without any additional plugins. and yes, those actors were the left over from the previous character creation system I was using, getting rid of them and putting the main character as a much lower number was the next thing on the list after I got this...
  14. ShadowfireOmega

    Shaz, I have been attempting to use your more escape codes mod, and so far I cannot seem to get...

    Shaz, I have been attempting to use your more escape codes mod, and so far I cannot seem to get it to work. My actors ID is 0102, I have tried \f[102] \f[0102] \f [102] \f [0102] \f102 \f0102 \f 102 and \f 0102 and nothing seems to get the actors face to show in the box. Your addon is on and...
  15. ShadowfireOmega

    Changing actors names w/o needing their current name?

    I see it :D  Thank you very much Shaz!
  16. ShadowfireOmega

    Changing actors names w/o needing their current name?

    I'm feeling quite stupid, I cannot find the change actor graphic command, and google just brings up previous versions of rpg maker despite having typed MV...
  17. ShadowfireOmega

    Changing actors names w/o needing their current name?

    Do you know of a tutorial that shows how to do this properly? I found two different tutorials on making them the way I did, so I thought it was the only way :P
  18. ShadowfireOmega

    Changing actors names w/o needing their current name?

    I'm working on a character creation sequence, and I have about 95 seperate actors to choose from, however I forgot to put the rename function at the end of each branch, and copy/paste/editing then all will be a pain, is there a way to rename an actor based on what actor triggers the event?
  19. ShadowfireOmega

    [YEP] Yanfly Engine Plugins

    I hope this is the right place to post this, as the old comment section on your site just links here and to another post (unless I am overlooking something, which happens to me a lot...) Yanfly, is it possible with your Item Durability plugin to set an event to repair items, such as a...

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First Ten Minutes of my Caretaker inspired game

Finally, I got a good Gmail message [from smg5urded]
"This game does look a bit plain, but, I'm sure this does not destroy the experience as a whole. Monsters fit your style of game-play, mapping looks crude but I'm sure you can make it better if you do a remake of Forgotten Eclipse"
Going to start a new project today. OMG, it will be on RPGMaker MV. :D
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This is Alchemy pack.
I decided to add more witch elements.

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