On the other hand, if the villain is simply there to be evil, maybe give a hint on how they became the way they are, is it due growing up in a harsh society with a culture that rewards cruelty? Or were they there for a traumatic event such as a war or natural disaster?
I think it depends. If you are writing a complex villain with more layers than simply being evil and having a great deal of plot importance, I think it is worth giving them an interesting backstory.
They look very nice! I also plan to transition into making character bust soon. :)
And by soon, it will probably be in six months time given my slow progress. :guffaw:
I figured it was about time to update the battle sprite for one of my characters. The old one was the first time I ever drew a battle sprite, and filled with lines that shouldn't be there. So far, the new one is cleaner.
Still working on Chapter 2. I originally said it was done, but decided to extent it a bit more because I felt the story was too fast-paced for my liking.
I don't know how fast everyone works, but it usually takes me three-four months to finish a chapter. Mostly because I usually spend one hour a day to work on the game. Then I need to spend some time thinking on the story and drawing characters.
Is it normal or abnormal?
A new companion for the second chapter for the female protagonist's route. Although I say new, this character is one of the four original character that I have planned from the beginning. She underwent some redesign as I improved my drawings.
Handshake protocal activated.
Developing chapter 2 for the male protagonist had its highs and lows, but at least I am getting close to ending it and move on. :)
As I am very soon going to let my friends play the demo of my game, I am fixing those annoying color lines that appears on top of the characters head durng battles :blush:
A part of me wants to return back to the beginning and first two chapters and remake them with parallax map. But I have decided not to. Every chapter is just another step in the journey. No need to walk back unless I have to revise dialouge.
Made a surprising amount of progress in these past two days. Really helps when parallax mapping breaks limitation and allowing me to be creative and make maps that match my vision.
in Grim Trigger episodes 3 & 4, the main characters play a Clue rip-off board game called "My Beating Mystery" (haha), so of course I had to draw the board for it. Can't decide if I wanna add blood or not
Jeez...
I finally decide, after several ppl asking me to, to create a gamethread about project M... And my internet craps out on me halfway through the process
making my first game is like trying to stuff all my experience with old games into one
so its slow and painful when i dont get it right... i bet the next game is gonna be finished earlier!
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