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  1. surunime

    Yanfly action sequence + sumrndm sequence input

    sorry if I ask again, but I have difficult time when using this action sequence. so I wanna make sequence wait for the input without time remaining. so it progress on next sequence only after user press the button input. is it possible?
  2. surunime

    Original creator info help

    wow thanks a lot. that's really some good information. kudos :D
  3. surunime

    Original creator info help

    Do you know email or number I can contact about the original creator this kaizer sprite sir?
  4. surunime

    actor command shortcut / input button

    hello guys so I wanna make actor command attack, guard, item, magic accessable by button command. example when i press "z" it launch attack, "x" launch guard etc. and it hide actor command so user only access it by button command not selecting on menu actor command. Is anyone have plugin like I...
  5. surunime

    Yanfly action sequence + sumrndm sequence input

    wow i dont know yanfly sequence can used like this. thanks again sir you're saving my life :guffaw::guffaw::guffaw:
  6. surunime

    Yanfly action sequence + sumrndm sequence input

    wow thanks sir it work like a charm. I have question, so if I use this approach the user timing for input button should be place on setup action? maybe if i wanna make combo after suscessfully press up and after actor action attack I press up again it can attack again, where I put timing for...
  7. surunime

    Yanfly action sequence + sumrndm sequence input

    Hi all, currently i use sequence input plugin : http://sumrndm.site/sequence-input/ in my combat sistem, but i wanna use it for a choice attack. For example, when the actor attack, the system wait for input button [up,down,left,right] and the actor attack based on what user input ex: up for...
  8. surunime

    Battle GUI Core - hide actor comand on enemy select

    wow thanks a lot sir, I really appreciate it :biggrin::biggrin::biggrin: but i already mix this battle gui core with mog battle hud and edit the js. but thanks again it might help on my future project when I doesnt use mog HUD
  9. surunime

    Quick Time Events (R2 26/11)

    sorry bout that sir, here the screenshot skill and actor class thanks again
  10. surunime

    Quick Time Events (R2 26/11)

    yes actor already know the spark and fire skill sir, but still it doesn't cast spark and fire skill when i press up or down skill. If you not busy can i get working demo about this plugin sir? thanks before
  11. surunime

    Quick Time Events (R2 26/11)

    hello im still cant figure out how to use free qte im using this script on my 'cast skill' note : my fire skill use this <qteSeq:["down"]> and my spark use <qteSeq:["up"]> but it always cast skill 'cast' even if I press up or down, then it cast wait skill. can you help me how this free skill...
  12. surunime

    Original creator info help

    bumb
  13. surunime

    Original creator info help

    anyone know original creator for this spritesheet I can contact? thanks before
  14. surunime

    Battle GUI Core - hide actor comand on enemy select

    hello, i was using this plugin http://sumrndm.site/battle-gui-core/ when actor select item or magic, actor command automaticaly hidden, but when actor select enemy actor command still there not hidden. i try to read documentation about this plugin it can modify when actor command hide. so i...

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