@nebula621 We use Dragonbone software and Dragonbone plug-in to put most complex animation in our game.
But that animation in the gif specifically is just done using frame by frame picture changing. Hope it helps!
Kodots Games & Eureka
MARGO - On the Brink
MARGO - On the Brink (Working Title) is a surreal adventure/RPG with a traditional turn-based combat. You play as a nameless girl with no recollection of the past trapped inside the depth of the crumbling realities called the "The...
It's been months since I last post here! How are you everyone?
@SJWebster, Wow! That's some dramatic setting you have there. I can tell it will be epic once the map is complete. The flame, reflection and all!
@VeryXInh, What are those squiggly things?
My attempt at making a dynamic map. How...
Thank you! I'm feeling better now and on the road to recovery. And yes, these purple bots are new additions. Since we are showing the past in this game, we decided to expand the game, "lorewise". Adding more bots means you have new cities to explore and new culture to discover. Hope you like it...
It's been a long while since I last post! Have to take a rest from game development due to my health. It seems I am getting better these days and so, back to developing Wanda :)
A new map : Lovely Little town square.
@IbroAnw The maps are pretty! I love the last one where you set up the atmosphere nicely.
Coincidentally I am also making the underwater map myself. Just a small sneak peak for now (since the map is still WIP)
How does it look so far?
Thanks! It is pretty easy actually. I did that all in events. I used a single plugins to skip the title scene to directly load into a map. There, I can easily manipulate graphic elements with just simple event commands.
I've decided "Attack on Equestria" should be released first... hence this new ARG channel! https://www.youtube.com/channel/UClKiUI8xOVx9dsF4kRXUmxw
Check it out, and subscribe! The ARG will lead up to the video game. It's not a creepy game, but I just thought it should follow ARG standards.