Hi, I'm finding that RMMV seems to have problems reading image files specifically in the /sv_actors folder with a "%" character as a prefix.
For example, "%actor1.png" will result in a 'Failed to Load' error for actor files only but not for enemy files. This is not a script error as this...
Hello, I'm using Victor Engine to try to apply custom animated sprites. I've read the "help us to help you" thread and have tested this by Playtesting the game, not a Battle Test.
Scripts used -
VE Basic Module: [page] [script]
VE BattlerGraphicSetup: [page] [script]
Currently my sprite...
My original idea of a quest where you just paid money to complete it (it made sense in context) somehow got turned into decorate a table with a variety of choices so that the majority of players will have different looking tables.