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  1. Demiqas

    Game & Map Screenshots 7

    adorable
  2. Demiqas

    Power Master 1: A Strange Journey

    Just in case you were unaware, youve uploaded your whole project, including all the files used + the .proj files
  3. Demiqas

    What are you tired of seeing in RPG Maker games?

    Trying out some more games in the completed games section.. The lack of testing that is done after finishing a game. It is very obvious with certain games that the author didn't even play through the first 5 minutes of their own game, because there's a game breaking bug that doesn't allow you to...
  4. Demiqas

    What are you tired of seeing in RPG Maker games?

    First of all, he has the right to voice his opinion as much as you have to right to. Second of all, the right to voice your opinion doesn't mean everyone's forced to agree or even listen to it in the first place.
  5. Demiqas

    Can automapping be really as good as parallax mapping?

    everything you have said about parallax mapping in this thread is entirely based on your own assumptions. Making your first few maps especially if you have no editing software experience will take you some more time, but once you get used to it you get a lot quicker and more efficient at it. I...
  6. Demiqas

    Is it Cheating?

    I would be surprised if it didn't, there must be some limitation.
  7. Demiqas

    Is it Cheating?

    All the mapping issues can honestly be solved by using parallax mapping, which in my opinion should start being the norm. With each passing day the RTP starts becoming duller and duller.
  8. Demiqas

    Do you prefer longer or shorter detailed story plots?

    It genuinely doesn't matter as long as your story is good. A bad story is going to be disliked either way.
  9. Demiqas

    Game & Map Screenshots 7

    It looks good on first sight but you're mixing different styles here. All your placed objects including the trees don't fit with the terrain. Try getting more washed out and slightly bigger objects.
  10. Demiqas

    Harbingers of Woe

    I redownloaded it and it's working properly now ^^
  11. Demiqas

    Harbingers of Woe

    Game freezes for ~3 seconds about every ~7 seconds. I don't have this issue with any other RPG maker game so it's nothing on my side.
  12. Demiqas

    How do you feel about LGBT characters in games?

    Politics in my video games is the last thing I'd ever want, which is unfortunately appearing in increasing numbers. I probably wouldn't even notice it if you don't pour all the attention into that LGBT character. This thread is not a good start to that.
  13. Demiqas

    Game & Map Screenshots 7

    I may not be an expert in thermodynamics but I don't think a furnace next to a fully frozen wall would work that well.
  14. Demiqas

    Confusion regarding mapping.

    >I made 20 maps completely in parallax >I don't know what layers mean or which scripts to use something doesn't sound quite right here as for the question, there is only one script you need for parallax mapping, and that is a tile lock script so the parallax picture displays properly in-game...
  15. Demiqas

    Game & Map Screenshots 7

    @PandaMaru absof-inglutely magnificent
  16. Demiqas

    Game & Map Screenshots 7

    Make the lights radius bigger, make it slitghtly less bright and add a tint to it. Also the placement of it kindof looks off. Try to get them into the center of the lamps
  17. Demiqas

    Game & Map Screenshots 7

    [/SPOILER]I'd say that you should try to get colors that work better together, it will start to look a lot more pleasant. You may also want to change the contrast/brightness/hue of those carts to make them fit in more with the rest of the tiles Other than that all I can notice is that it's too...
  18. Demiqas

    Game & Map Screenshots 7

    Thanks for the tip, it indeed sounds like the best move.
  19. Demiqas

    Game & Map Screenshots 7

    I love the window and the lightning effect there so much Here's an interior I've been trying to get to work (I suck at interiors) Kinda realized too late that it's too big and tried to fill it with stuff. Anyone that could help me with it?
  20. Demiqas

    What are your red flags?

    The reason most triple AAA games have "good graphics" (from my obversations, may I mention) as advertising point is because nowadays they're about making as much money in the shortest time frame possible. Making a good story takes time. Giving the illusion of "good graphics" doesn't. Ofcourse...

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I wish I can work faster on my game. But I don't want to get burned out. :(
I've been working on something on and off for a few years now, and I've been reluctant to share any details on the project before I had anything playable because I did not want to generate hype only for the project to go back on hiatus. That being said I believe what I'm working on is very unique and pushes the boundaries of what RPG Maker projects can be. Bold claims, I know but just wait.
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Create Anime Art w/ AI, Tall Sprites with Aurora, Customize Variable Display | RPG Maker News #34

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