New gameplay trailer, all the features available in Town of the Dead in one video.
DOWNLOAD TOWN OF THE DEAD 2.1
Version 2.0 Out!
_______Town of the Dead 2.0 Final Version_______
Added Final Expansion: Apocalypse
Added freemode mode with character selection.
Adding the cheats, game tricks, unlockable debugging object, through the menu of extras, to "Mods",
with an eight-digit code that can only be used...
Town of the Dead is a horror action survival horror game, created with RPG Maker VX Ace, with POP graphics! Horror City, and so many variations and some cautious maniacal care in the settings, soundtrack created by me, quality sound effects, with a proud real-time...
Thanks for the help, but it take me this error when i hit the barrel:
I put the script like this in the event, processing during explosion:
First page is dedicated to the barrel, second page in parallel process for the explosion, third page to the flame ^^
There isn't a way to copy the explosion of the script?
I'm using this script:
I also tried to do this, using variables but there are too much xy to set... :(
The RPG weapon in database, use the note: "area" it...
It's funny, the only reason I haven't actually released a prototype or demo is not that I don't have one. Hahahahahaha I do, I've had a prototype for months. I'm really just concerned with someone taking it, and putting it up on Steam or something first, then saying it's theirs. I should probably look into setting all that up or something... Then again, I have no ETA on the full game so not sure it's worth it yet.
Is it me or while modifying RTP style SV Actor sets to make them taller, the idle animation is the hardest to get right? I think it's because that's the one that you see most so seeing pixels that look wrong make you constantly seek to correct that.