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  1. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    yes yes, that sounds more in line what I want! Many thanks dude! It would be helpful to have the "maximum" on different color than the available range, so you know where the limit is at, if that's possible.
  2. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    (a.atk * 4 - b.def * 2) * (v[97] * 0.1) this is the formula right? I would imagine in the v[] I would put the number of variable where of the maximum distance I want, I am right? or it is an specific distance?
  3. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    Yeah, this is probably not what I am searching for. Any plans to do a plugin similar to what I said(Hitrate being affected by a "maximum" distance)? because so far I only see specific damages only used on specific distances unless I am understanding wrong. I would like to put my own maximum...
  4. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    so let me get this straight, the way the rangedmg works is that every "percentage" affects both damage and hit rate and not only that but also every "percentage" resembles a maximum of when shots stop being consistently accurate, is that right?
  5. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    right, let me know when you tried it. I might try it too but in the meanwhile I want to get other stuff done
  6. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    hm, any reason normal hit rate is not working or even you can't figure it out?
  7. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    in this case what I would want to do is change the hit rate depending on the distance, like if you can shoot 7 tiles ahead but 5 tiles maximum if you want to have the max hit rate, after that, the hit rate would decrease. I am guessing that's possible with your plugin plus formulas
  8. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    True, it looks pretty complex from the looks of it, according to the tutorial I have to dabble around with formulas.
  9. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    it's possible for me to add ranged penalty? Like, at X distance tile you can still shoot but your shots will not be as accurate as you would shoot closer.
  10. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    trouble is that I am already using terrain tags for things such as spikes and walls, and some weapons can't get through neither. should I rewrite those to go above?
  11. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    How I can make certain terrain effects that affect troop status? EG: Snow and mud tiles slow you down.
  12. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    uhhh, this happened when I commented both lines These are the two lines I commented (Last Minute edit) Sorry dopan, will try that out, didn't saw your message
  13. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    well, here we go again, now here's two things I need to get done, one is that I want small healthbars above the characters, is that possible? The second one is that I want to remove this I know this is the window that will show you your healthbar and your MP, but beacuse my window is smaller...
  14. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    well, I discovered my game crashed because I had my skill badly written. Here's the thing tho, the guy still refuses to use AOE buffs, does it have to do anything with the AI? I know it happened once with AOE techs, so probably similar happens here also
  15. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    So you figured out how I should write my thing?
  16. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    well, I have an update to make, I removed that AI Priority thing from the notetag and the game doesn't seem to be crashing anymore, I don't know how it relates to my mounted lancers but it did. here's what AI Priority looks like in my notetag, my idea was the main villain use the buff with...
  17. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    None of those enemies has that skill, so that aoe skill, so yeah, has nothing to do. Also, no, I think my srpg plugin is outdated, last time I updated it was one the last days of august (24/08).
  18. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    I placed it on more or less the same place, do I need to update srpg plugin maybe? also I might give you some context, I gave one of my Enemies a buff AOE skill that he can give to his allies, but the problem is that he never uses it. There, that's the thing I am trying to do.
  19. Yew Bowman

    SRPG Engine - [Add Votes for RTP] Plugins for creating Turn Based Strategy game

    sorry that I disturb again, but I need to know if you know YEP AI Core... because after I installed that I got this message

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