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  1. Character Generator Enemies

    Thanks all, this helped.
  2. Character Generator Enemies

    I have used the character generator to create a playable character. However, initially, the player must fight this character before he joins the party. The problem is, I don't know how to make that character's image come up as an enemy in the enemy database. Anyone got any ideas?
  3. Legal Use of Music

    Ok thanks. I won't use them. And yes, I legally purchased OST from games through things like humble bundle, where OST are included with the purchase game.
  4. Legal Use of Music

    I am developing a game I don't intend to sell or profit from. I have legally purchased music, mostly soundtracks from other games. Can I use legally purchased music in my games if I don't profit from it in my game?
  5. Death Attack

    Thanks that worked perfectly. I think I was over thinking this. I was using a common event.
  6. Death Attack

    Ok I am making a skill where my character kills the enemy in one hit, regardless of HP. So I made a skill that is linked (or uses) the default death state. That killed the enemy, but at first it gave a message saying it had no effect on the enemy. The enemy did not have resistance to death...
  7. Character Event Choice Loop

    Ok then this might be above me. Maybe I will just do a forced text dialogue...no need for options. Edit: We can close this post. I will not use those options until I get better with the maker. Thanks to all who helped.
  8. Character Event Choice Loop

    Ok that switch deal worked. But now I have another problem, which I should have realized in the first place. What happens now is the player does 1 choice, and then I guess the switch activates page 2. The NPC gives the player 4 choices. What I would like to happen is the player do all 4...
  9. Character Event Choice Loop

    Thanks all for your help, I appreciate it. I didn't know about the label tool or that page 2 takes priority of over page 1 (I was thinking it was backwards). Thanks again.
  10. Character Event Choice Loop

    I am new to the RPG Maker, and I am trying to do something that is probably simple for many of you. I would appreciate any suggetions/help I could get on this issue. It's hard to explain in words without seeing it, but the sequence is as follows: 1) Main Character is transported to an NPCs...

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concept: zombie slayer fest.

Lag because of outdated hardware.

Lots todo:
-Terrax lightning should have another step for the flashlight, between up down left right.
-Also Online mv from Nelderson should emit the flashlight from the other player.
-Animation needed for killing the zombie...
Before adding it to #crypchania.
Working on a case. Get all the evidence to prosecute some bad guys. :kaojoy:
But, the game development schedule delayed. :kaoswt2:
The moral of the story: No good deed goes unpunished... I guess...
Except that, nothing to see here. :kaoswt2:
just beat ff7 original for the first time since 2010. having played remake last year, I have a much better appreciation for the original oddly enough. I still like some of the character presentation in remake more, but the original's got a lot going for it.
Ever reach that moment in your life when your juggling a dozen or more projects that you know will never be made but don't have the heart to delete them? Ugh, I hate those moments...
:kaosigh: Why must you hurt me so?

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