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  1. RoseofCrimson

    How to Connect the Maps Properly using the Transfer Bug Created

    A little aside: If you hold shift while using autotile you change how it places them
  2. RoseofCrimson

    How to Connect the Maps Properly using the Transfer Bug Created

    Open conditional branch and go to the script section Type $if $game.player.direction == 2 && $game_player.x == 9 && $game_player.y == 13 Close your conditional branch and teleport your player using event commands. If you're curious $game_player.direction == <direction> The directions are: [...
  3. RoseofCrimson

    [XP] How would I use an event comment or event name to call a block in the rgss editor?

    I'm aware of how to do that. I'm trying to use RGSS to call code blocks using event comments or events names. Like if I were to do something like class Scene_Map alias Save_Initialize initialize def initialize @LocationsSaved = 0 end Save_Initialize alias Save_Update update def update if...
  4. RoseofCrimson

    [XP] How would I use an event comment or event name to call a block in the rgss editor?

    Something like <save> that'll call a save point or something.
  5. RoseofCrimson

    Any good commercial/ non-commercial rm game recommendations?

    I've played a few good games that I enjoyed including Umbral Soul Alter Aila Starless Umbra Helen's Mysterious Castle Eternal Senia I am a huge fan of Action Rpgs and games with non-traditional combat (these are usually passion projects), however, they're so rare that I have a hard time...
  6. RoseofCrimson

    Screen shake snippet

    I'm pretty stuck at this point. I've tried: $game_screen.start_shake(2, 3 , 4) $game_map.screen.start_shake(2, 3 , 4) ... I also tried transferring the attr_reader (and making it an accessor) to my script, but I'm getting nothing. A little help? Edit: I'm an idiot. I fixed it. (A conditional...
  7. RoseofCrimson

    What's the snippet for checking if a certain skill is learned

    I figured it out a few hours prior, but thanks for the in depth explanation, Z'. I'm sure it'll help in similar problems in the future.
  8. RoseofCrimson

    What's the snippet for checking if a certain skill is learned

    It's was RGSS the solution was as simple as removing the $data_skills[9]
  9. RoseofCrimson

    What's the snippet for checking if a certain skill is learned

    not working... absolutely frustrating.
  10. RoseofCrimson

    What's the snippet for checking if a certain skill is learned

    $game_party.actors[@actor].skill_learn?(skillid) or skill_include? I'm trying to write a script that checks to see if the first member of the party knows x skill (let's say the first skill in the database). I'd also like to know the snippet for $game_actors[1] etc etc.
  11. RoseofCrimson

    Why I'm dropping GameJolt support and why you should too

    Are you not reading their comments? The "attacks" from me were not hostile just blunt. I agree that I crossed the line with my language I do not agree that I'm attacking others. My other comments were criticism, and the above comment was retaliation to Clean Water's comment.
  12. RoseofCrimson

    Why I'm dropping GameJolt support and why you should too

    @CleanWater Mmm, but I've a huge fanbase though... The last time I attempted to advertise my game I had 18k people waiting for the release. As I said I'm an oldbie that has been around since rm95. I'd say if -I- ever decided to be a publisher you'd have a better chance to be successful under...
  13. RoseofCrimson

    Why I'm dropping GameJolt support and why you should too

    Yeah, I don't want to soapbox and run crusades. I saw a topic of one person calling for everyone to abandon something, because he experienced poor results and I wanted to reply. I do recall Tuomo also recruiting unknowing people to have their work published by him on steam.. which gives him a...
  14. RoseofCrimson

    Why I'm dropping GameJolt support and why you should too

    Ego? Me...? No, I've no semblance of ego. I am not a social person, so I don't sugar coat words. I've been part of the RM community since rm95, and there are many rm makers I respect and admire. RM makers that made beautiful and fun games for free, before steam was even part of the rotation...
  15. RoseofCrimson

    Why I'm dropping GameJolt support and why you should too

    These are all cult classics on youtube with millions of views and a huge following. Lisa, Witches House, Yumme Nikki, Corpse Party. There are more, but I doubt you'd care... you're too busy blaming everyone else but yourself on your lack of success because of your arrogance. *Gamejolt may or...
  16. RoseofCrimson

    Why I'm dropping GameJolt support and why you should too

    You'll have to take into account word of mouth and the like. There isn't a magic formula that leads to success, but that doesn't mean you should half ass your work because you may or may not succeed.
  17. RoseofCrimson

    Why I'm dropping GameJolt support and why you should too

    It's consistent with reality. It's a $15.00 rpg maker that doesn't look very fun for its price. Amber Throne is VERY beautiful, but it's just pretty. I see Amber Throne and I think "that's such a lovely looking game", but I don't think "It looks fun.". Data Hacker isn't popular, it's mixed, and...
  18. RoseofCrimson

    Why I'm dropping GameJolt support and why you should too

    I personally purchase promising rpg maker games every month on steam scouring new releases and watching old ones. If one thing is consistent is the games that look amazing does well and the medicore games are always less active (0-16 comments). The worst thing you could do as an artist is think...
  19. RoseofCrimson

    Why I'm dropping GameJolt support and why you should too

    If you constantly think you're the best without putting any effort into your growth you'll always remain where you are, Tuomo. There are many people here that have more views on Gamejolt. If you click their projects you'll see a quality difference between your stuff and theirs. On steam the...

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