How do I turn back on email notifications for RMWeb? I don't know when it happened, but somewhere along the line, I just completely stopped getting notifications. I still get alerts (on site) just fine.
Hello JS Coders,
I've been trying to make a sprite animate in a window for the longest time and have not been able to get it working. I assume I am doing something wrong with the creation of the sprite itself.
this.updateBitmap() is the function that shows the sprite on the window. (It...
I have a request to make and hopefully it is not too complicated.
I'm trying make conditionals in my move route (autonomous move routes).
I need a way to create points to jump to within a move route.
It would work just like the one in event pages. Create label and jump to label...
This is a totally unfinished version of my bestiary meant for the code off. I got caught up with something else and was not able to finish or release it in time for the contest.
Mind you this is a raw, uncommented, unpolished, and UNFINISHED version. It is lacking a scan skill and enemies are...
So I changed a battler's image to include some blur for a scene, but when I go into battle that enemy in a regular battle, the blur is still on him.
enemy_image = Sprite_Base.new enemy_image.visible = false enemy_image.bitmap = Cache.battler(enemy.battler_name, 0) if...
I need help trying to figure out if this is possible. I don't see any methods for it.
My code is this, but I noticed that it stretches the whole image to fit the box.
image = Sprite_Base.new image.visible = false image.bitmap = Cache.image(image_name, 0) rect = Rect.new(0, 0...
I'm having trouble disposing an image that is in a loop.
def draw_target_image @target_arrow.dispose if @target_arrow BattleManager.ctb_order.each_with_index do |i, index| if i[:name] == enemy.name if enemy.index @target_arrow = Sprite.new...
I have a piece of code that is not working as intended.
loop for item
num = all[m_index]
@stuff[index] << item
item gives me a number, not an array. It's supposed to push the item into the array num times. For some reason, it...
Hopefully this has a simple solution.
I've made a window and I want it to be scrollable up and down by the player. Everything works properly except that the text in the window gets cut off. How do I make that not happen? I'm using Tidloc's draw_html command from his HTML script to draw the...
Say I have duplicate slots. Is there a way to make them show horizontally rather than vertically? While everything else shows vertically?
Ring Ring Ring
I am using Tsukihime's Core Slots, Custom Equip Slots, Dynamic Equip Slots, Equippable Limits...
Right now, I have an event set up where the player is getting chased by some enemies, but for some reason the NPCs won't go passed the edge of the map which is looped. Is there a way to force them to chase my hero passed the edge using move towards player?
For those of you with this error:
Script ‘Window_Base’ line 408: NoMethodError occurred. undefined method ‘hp’ for nil:NilClass.
If you don't want to sacrifice the enemy name, color, and states display by switching the help window off, I fixed mine by finding this method in window help (in the...