Hey, I hope this request would be simple for somebody who knew what they're doing. What i'm hoping for is a plugin that would change the color of the damage number text during the battle to reflect the element that was used for the damage. If you're feeling extra creative, the ability to add...
@vivec360 I did create this before I really got into plugin creation. So there may be bugs, and right now it works on scripts instead of plugin commands. If needed/requested I would probably update it.
@vivec360 FYI, I made a plugin that uses a text file to generate a random line of text...It would work really well with what you're doing. Could have a text file for names, a text file for conversation starters, etc.
I heard that there was an issue with compatibility. I will try to figure this out ASAP. It's their option core plugin that this isn't working with, isn't it?
EDIT: Place my plugin above Option Core to fix the bug.
I'll add terms asap, my bad. Free for commercial use. Free to edit code for personal use but please don't repost the code in any form. I'll add terms as soon as I get back to my comp. Glad the system works for you!
EDIT: Terms have been included.
Crucible's Collectibles v1.02
v1.01: Fixed compatibility issue with a few plugins.
Crucible's Collectibles is a collectibles system for RPG Maker MZ. It features a robust collectibles system...
Hey all, I'm currently working on a Collectibles plugin. The current code is as follows:
* @author Crucible Gaming
* @plugindesc Allows for collectibles to be added throughout your game.
*@param Collectible Title
*@desc This is what your...
Hey, I am trying to create a Window_Selectable on RPG Maker MZ, and cannot for the life of me get it to work. The items show up, and the first item is selected, then I can't move the keys to get them to change selection...Here's the code. This is from this "tutorial":
var params =...
Name Generator 1.0
This script pulls in random names from one or more text files to be used however you want it in your game. It also features a very simple random number generation script.
1. Install the plugin.
2. Find or create a txt file with one...
Thanks, Kes, my bad!
Also, yeah it was a typo. Everything is spelled correctly in the actual notes. Yeah, the ingredients are non-independent items, and the sword (which is the finished product) is not an independent item. It still throws the error though, unless I just make the value = 0...
I had a really weird error that would occur whenever I tried to create an independant item using the synthesis plugin. The item was...
I went into the plugin and changed the value from the function to just 0. It works now, but in the synthesis terminal it obviously says "0" for...