i have another question.
Is it possible that u expand the code (like copy and paste if thats possible) and add another mirror option exactly same as the water reflection mirror BUT its based on a other region / terrain id.
So whats the reason behind? If u wanna have a water...
Im not getting your point. Sorry =(
Is there the possibilty u show me what u mean?
Normally the window tile fills completly the 48x48 from the tileset.
But the 3 tile window has some transparent space left and right and is not exactly fullfilling the hole tile.
Can u show me how u mean this...
after testing this looks pretty dope!
The question from my site which is left, why i need to do the opacity on the tiles?
Can u tell me why this is needed?
I think now that im used to it, its no problem to do it, but is it not easier for the plugin that it mirrors the sprite and doesnt care...
ok i get it =)
heres the result with your plugin.
The mirroring is good - but the "starting" point is not correct.
It should be on tile up.
as u said u can do this with offset settings i guess.
The water reflection worked but also not as "good" as with the normal tiles high.
Is there a plan to "easy" this plugin a little bit up.
Because every tileset edit costs time.
I would prefer a solution that u only set a region id for example and mirroring is staring.
Second question ist, are there plans to support water mirroring like not walking over walker, more like...
Worked perfectly - but u have to change everything to page two =)
I think this could be the prefered solution.
I will dev on all the "colors" and then replace the sprite.
at the mom im using "1-PP.png", "1-Lights.png" and so on for this. When releasing i will replace those colored files with...
eventually some of you has a solution for this problem.
Since im doing RPG Projects im using the technique for maps:
Setting a event with a specifc color that helps me later to have a overview whats happening on this map.
Here a example:
green Events = Story Line (Means there...
simple reflection of the character in specific area based on region ID.
Reflections in mirror or water.
Would be nice to mirror characters who are a little bit taller also.
does anybody know ?!