I'm trying to make a game where the main character dies, and uses the powers of possession to murder his killer and get back to heaven. Could this work? How could I make this possible? Please help. This might take a while to make.
I want to create a skill (menu only) where you teleport to a specific area, but using the skill within that area would put you back to where you just teleported.
To simplify, a mini-save where it saves your location co-ordinates and whatever but it teleports you to a hub world.
I want to make my game realistic, therefore, I made a state called 'Burning' with Fire Element Rate and -15% HP Regen.
I want to make it so that water attacks (any attack with water labeled as its element) will have 100% rate of disabling burning on an ally.
This might be way too complicated. If...
I've been in Fort Myers since Thursday night. I'm going home tomorrow or the next day... lol, I desperately need a good taste of homemade Japanese food. I might not be Japanese or even Asian (I'm American born and raised), but I absolutely love authentic Japanese cooking. Restaurant food doesn't do it justice.