@bgillisp Whenever I see a game developer spend too much time on things outside of work or their own game, I crack the whip on them. It's a...
@Tai_MT Out of curiosity, I copied and pasted the long post you made into microsoft word, and it came back with 2,432 words. Two thousand... four...
@Tai_MT Whelp, I guess you're not playing my game then. I got puzzles, cards, and crafting. (although the crafting is for endgame items only)
I keep my headphones on without any music. (helps me focus)
Also, after 2-3 hours of work, I usually sleep for 30-120 min, and then immediately...
It's a great RM game, but I couldn't play through it for similar reasons.
Got a link to your webcomic?
The mapping is very unique. Keep it up!
Liking the new sprites.
Is love not unlike the liking to which it is unliking to?
Since enemies in my game level up over the natural passage of time, I just make them level up faster on the harder modes. (and of course, they...
Welcome to the light. The shadows are quite lonely.
That's an interesting idea. Might use it for something.
I don't have access to an editor at the moment, but off the top of my head, I'd make a...
As other people have pointed out, incorporate percentages.
v3.3.3 Dungeon Improvement
Completely remade the 18 3d dungeons. (while
they're no longer 3d, they have been completely...
That was an interesting post Tai... but dang was it long O_O
Get back to work on your game dag nabit!
You wrote a book? Slap that link yo! *if the forum rules permit it*
Restart's advice does work. In fact, I'd recommend it too.
Fixed construction modifier bug.
Fixed Rooftop Garden passability.
Introduced 4 prototype card graphics....
Added seven new quests, two new building types, and a lot of stability improvements this month.
Next month, I'm gonna improve the procedural...
Game went from looking fancy, to looking extra fancy.
Separate names with a comma.