I get the feeling you're having a bad day. lol.
Do you want all items to show up or only items.
I got it working for items and now looking at having all items show up.
Not too hard to do.
class Window_ActorCommand < Window_Command
#ALIAS - MAKE_COMMAND_LIST
Well that's easy to see the problem.
Your answer is to never use switch 1 or variable 1.
Most scripts have 1 set as default. You are supposed to...
This is partially working.
It has one problem.
When you select an item to give and then have a second actor select to give a different item the...
Add this below Yanfly Ace Battle Engine
class Scene_Battle < Scene_Base
It may have been something to do with the Actors file.
I had a problem with my own game where random items would show up in the inventory.
An easy way is to put in Yanfly Ace Battle Engine script. There is an option in there to not use the party menu.
Give us a screenshot of the troop you are using and the error message.
I have seen it before where the battle will not start because the graphic...
You changed the alias but not the call.
alias foggy_popup_update update
popup_update # <-
Got a stack level too deep message.
Found that it was using the same alias as another script I have.
changing the update alias to
I made one up with a little guidance from Ultim1337Gamer's VX Ace Script.
It should be available soon. Awaiting Moderation before Publicly visible...
Single Splash Screen V1.0
This script lets you show a splash screen.
Specify in the script what image you will use...
You need to put the code stated by Heirukichi in a script call, not call the script.
You should keep the script for testing
So true, that's what I had to do for a few scenes as I did not use the help window, so I moved it down below the screen size.
I look forward to...
This has the strangest license agreement I could ever think of.
How am I to know if the person buying my game is a person or corporation, and how...
It will work if you comment out
It does a short scene...
Separate names with a comma.