What about the engine?
Let's say I could read the RM2K Database Window and Event Command texts and modify them on the fly, just using the software without actually editing the source code, would that be illegal?
The idea would be to allow a translation for the developer in some commonly used...
This is an optional solution.
Make a copy of your project folder.
Copy the RTP folders into your project's copy folder:
C:\Program Files (x86)\Steam\steamapps\common\RPGVXAce\rtp
Inside the copy folder edit Game.ini:
(Merely illustrative image, I took two images I found on...
I really love Super Mario RPG: Legend of the Seven Stars.
But I think this system already existed in previous JRPGs like Final Fantasy and Dragon Quest.
A graphic precision, like a bar would be interesting. But it would be optional:
Hi again, I think I can work with the images, but it would be better to see the project through the editor. :kaoswt2:
I think I get it, you put the events with the same Switch, something that will clearly conflict with each other. Time 1 will happen and time 00:00 will also happen because both...
I could do this through CSS, editing the index.html directly, but it would be difficult for the user to modify it for their project.
I found a free plugin, but the author never posted it here, which leads me to believe there might be something wrong, so I won't put the link.
It is a platform that comes native with the game, allowing you to do several things, like creating Save files in a folder, something that a standard browser cannot. o_O
In the search I found it...
Glad I could help.
If you want to make the radius come out from a higher point, subtract some value from the Y variables:
◆Control Variables：#0011 X-Player = Screen X of Player
◆Control Variables：#0012 Y-Player = Screen Y of Player
◆Control Variables：#0012 Y-Player -= 8
To be honest, you showed the pages of 2 different events, and they all use the same Switch.
The best thing would be for you to copy this part of your game to a new project and send it via a sharing service:
Google Drive, Mediafire, Dropbox, OneDrive, etc.
The parameter was wrong, the set must be 0,0 as it is the drawing limit point of the screen (Canvas).
"moveTo" stands as the "event" or player and "lineTo" as the other object on the map:
◆Script：myLine = new PIXI.Graphics()
◆Control Variables：#0011 X-Player = Screen X of Player...
You need to show how you did the "event", but I'll try to deduce the cause of the error:
There is a logic, the player cannot win if they reach 00:00, only within the limit of 00:01.
@>Conditional Branch: Timer 0 min 0 sec or less
: Branch End...
The one thing I've always struggled with is creating a story, it halts every single project I've ever worked on. We must be in the twilight zone because I've actually come up with a plot, from beginning to end (it kinda wrote itself). I may very well be on my way to creating my first proper little game, yay!