# Search results

1. ### 'Why Adventure Games Suck'

This article from Ron Gilbert (Maniac Mansion, Monkey Island) was linked on Kotaku, and I really like his Rules of Thumb: https://www.erasmatazz.com/library/the-journal-of-computer/jcgd-volume-3/volume-3-number-2-january.html He makes some great points, as relevant to designers today as they...
2. ### Retain Speed Setting on Airship Exit

I was wondering if it is possible to modify the airship exit behavior? I've created an item that modifies player speed for a short time, and all is working well except in relation to the airship. It seems that the airship logic must set the player speed to 4 on exit, and I'm a bit out of my...
3. ### RMMV Haroldry (Short RPG, Play In Browser)

Join Harold and friends for one last adventure before retirement! A few questionable fishcakes and a few miles down the road, Harold is overcome by a fever. There's a witch nearby, but help isn't always what it seems... Haroldry is a short RPG (typical playtime is 15 minutes) featuring the...
4. ### RMMV [One Map Challenge] Run Wrix Run

* Run Wrix Run is a quick action quest set in the land of Ground, developed for the One Map Challenge event. Typical playtime is 5 minutes. Though this is a made-from-scratch game, the character is from Sandstone, and the map is a beefed up rendition of a concept found there. You'll play...
5. ### Doing Math in an Event

Sorry if this is in the wrong forum topic, I didn't see one that perfectly fit my query. In a scenario where the player can exchange collected resources for an item, how do I do the math to determine how many of the item to give the player? Specifically, the player can exchange 10 'shrubs'...
6. ### RMMV Sandstone

We live on this platform of dirt and stone, suspended above what, we know not. The violent, unpredictable ravages of Sky, its contents a mystery as well, scar this Ground we tread... **** So begins Sandstone, an action adventure odyssey set on the turbulent world of Ground. You take the...
7. ### Overworld Map - Using blank tile has no effect

Greetings! I'm a new user, and was unable to find existing posts related to this specific issue. Hoping I'm just missing something simple :) Specifics: - MV v 1.6.2 - Using the World 2 sample map with Sunset parallax background. Objective: To delete (i.e. replace with a blank) tiles on...

### Latest Profile Posts

I guess it becomes purely academic in less than four days but before then can anyone explain to me why the %^&*( animations in the MZ database don't have a 'Hue' slider??
Who here knows of the hidden laws of this multiverse? Such as the law of attraction
Exploding Fruits and Rasaks Pixelfarm Assets | RPG Maker News #108

So ghosts can go through walls and stuff, and depending their type (according to fantasy media) they can or can't interact with objects to a certain degree...

So why they don't always fall through floors? Do they always float and sometimes simulate walking? If things go through them how can they hear/see? And why sometimes they have clothing? Do clothes die as well?
my birthday was yesterday...
i feel closer 2 being able 2 get a discount on the kids menu than i do being able to buy booze