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  1. Melina

    Farming System like Harvest Moon and sleeping

    Hello :D I work on a new Project Idk a name yet but it will be simillar to Harvest Moon. And well I alraedy have Day and Night and also a clock but this clock is terrible I need to open up the Menu and select Keyitems but I really dont want that. It would be super cool if there would be a clock...
  2. Melina

    Add Mosnter Drop Quest

    I just begann with my first game and I think for the first time its pretty good but there is one thing I dont understand. Where or how you make Monster Drop Quest or item quest. I wanted to do it like that, that the faher of the second "Hero" wanted that I bring him 5 Monster Eyes and thats a...

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Have spent too much time hammering out with a friend just how to make a reoccurring enemy that permanently learns skills you use against her.
I know what I want in a loose sense. Maybe I should just make a post asking for opinions and suggestions.
Shoot Enemy Off-Screen, Run RPG Maker Game as a Web Server, & Thai Keyboard | RPG Maker News #109

Some people have too strong of an opinion about what maker is the best, I've seen discussions like:
- I prefer VXAce because I like the style of the RTP better than the older releases
- You're worse than Hitler
My number one take away from this game jam is to make small games that are as polished and bug free as possible. Far less dev time, and if the game flops, it matters less because my time investment is much lower. Also, whatever ambitions I have... aim for about 10% of them. They are clearly too high, and will involve stuff that likely won't matter.

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