Search results

  1. Sajai-D-Halo

    Is Sharing Videos of Early Development Useful?

    Hey everyone, I recently finished the rough draft of the first 15 minutes for my dungeon crawler. It's far from the final product but I was wondering if it'd be a good idea to grab thoughts from folks regarding its current direction. I made a video of me playing through it, thinking it'd be a...
  2. Sajai-D-Halo

    RMMV Dungeon Crawler w/ a few twist

    Hey hey there everyone! I want to share the story direction of my game to gauge whether it would be okay to discuss it on this site. From what I've read, this is a 13+ zone. My concern is more-so about the heavy concepts that'll be explored and the bleak tone of the narrative. Trauma plays a...
  3. Sajai-D-Halo

    Greetings - RPG Maker Class of Summer 2019, anybody?

    Hey hey, people Nice to meet you all! Just trying to figure out as much as I can about making a great dungeon crawler. I've written a lot throughout my life and have always wanted to make a game but never had the know-how to do it. But thanks to RPG Maker and the internet, that is now possible...
  4. Sajai-D-Halo

    Potion Problems (Fails to heal as specified in Effects Tab)

    Hey everyone, So I'm working on my first project and I'm having issues with Healing/Recovery items in my game. None of them heal/recover the specified value that it says in the effects tab. I started to run battle tests to simulate this issue. I have a Potion that is meant to heal 50 HP...

Latest Threads

Latest Posts

Latest Profile Posts

Have spent too much time hammering out with a friend just how to make a reoccurring enemy that permanently learns skills you use against her.
I know what I want in a loose sense. Maybe I should just make a post asking for opinions and suggestions.
Shoot Enemy Off-Screen, Run RPG Maker Game as a Web Server, & Thai Keyboard | RPG Maker News #109

Some people have too strong of an opinion about what maker is the best, I've seen discussions like:
- I prefer VXAce because I like the style of the RTP better than the older releases
- You're worse than Hitler
My number one take away from this game jam is to make small games that are as polished and bug free as possible. Far less dev time, and if the game flops, it matters less because my time investment is much lower. Also, whatever ambitions I have... aim for about 10% of them. They are clearly too high, and will involve stuff that likely won't matter.

Forum statistics

Threads
113,731
Messages
1,077,017
Members
147,759
Latest member
Hattalu
Top