-Improved the text drawing to always be compatible with the window position.
As part of getting to know MZ & how it works, I've created a template & commented template plugin for creating basic Windows.
You can use the template plugin as orientation to see how you can...
last year I started the Tall Adult Body Project to create an asset base for Schlangan's Extended Generator that is based on the awesome Dark Fantasy template that WaywardMartian created.
The generator is already fully functional for character sprites, has a lot of facesets, but no...
So I've been wrestling with this idea for a while now.
Is it possible to get enough spriter to collaborate in order to creator a generator for MZ (and MV) that allows users to create sprites/facesets/battlers like with the editor's generator, only better?
In the past, I've worked on the TAB...
I'm having a minor visual problem that nontheless keeps nagging at me.
I've created a "Magic Guard" effect that works like a guard effect, except it blocks up to 75% of the incoming damage but reduces the mp by 1/4 of the original damage.
(Basically, a shield is created that absorbs the...
Controlled Screen Fading In/Out
What's this about?
You learn how to do advanced fading in and fading out effects that are absolutely under your control for the perfect cutscene / event design.
This can be done very quickly and effectively.
Sometimes, when you design...
So, I'm working on a way to read the FaceName of the picture in a Show Text event and then add text to the existing text based on that.
So far, everything is working...but only the first time around.
//This adds ActorBust commands automatically Bust|Bustmirror|LightSelf|DimOther|Expression
I've been at this for probably over 10 hours and still have no idea why this isn't working, so I figure I could use some help from a more experienced coder.
I'm trying to get the blink function in Moghunter's ActorPictureCM to work. This will by default, ever now and then, overlay the...
I'm currently working on a project that features a day & night system.
We're currently using GALV's LayerGraphics to create a light overlay that gets activated at nighttime to create light effects, such as light shining from windows and illumination & shadow coming from windows.
As you can...
I've got a small but still annoying bug I want to fix in the Irina VisualNovelBusts plugin. (https://atelieririna.itch.io/visual-novel-busts)
If I use the escape code \bustMsgExp[x, y] in a Show text event it switches the face used in bustslot x to y.
So if I make a showtext...
Anyone's Message_Face_Switcher v1.2
This is a small plugin made for my current project that allows the game to switch out the message face for the face of an actor designated in the message face's file name.
Easy switching of faces to actor faces without...
My team bought the Visual Novel Busts plugin for RPG Maker MV by RPG Maker Irina.
Unfortunately, the plugin does not support using the Actor's face, only the message face.
All attempts to bypass that via script calls, script calls in text via escape plugins, \af[x]...
Okay, so I've got an issue I need help with. Warning, I'm an absolute beginner who, for the most part, has no idea what he's doing.
The issue is with Moghunter's
RMV - Weather EX.
I don't know the rules for posting someone else's scripts for support purposes, but just to be safe, I'll only...
Okay, so I've got two issues I need help with. Warning, I'm an absolute beginner who, for the most part, has no idea what he's doing.
The first is a small one with Jeneeus Guruman's Graphics Auto-Changer.
I'm trying to get a plugin done that allows me to have common events fire off automatically on map entrance & exit based on mapnotes.
That...should not be difficult. In fact, there's a script that pretty much...
I'm working on a tall body generator.
To fit the generator's character sprites, I need the face pictures of the Dark Fantasy characters as RPGMV generator parts.
Essentiallity, the clothing and the headgear would have to fit the default male & female facesets.
That means the clothing and...
This project is no longer in active development.
I have uploaded the latest build down below. This does not feature anything new, it is merely done so people having issues with not being able to get Schlangan's older generator can find and download a working build now. The Fat Merchant DLC is...
Some people have too strong of an opinion about what maker is the best, I've seen discussions like:
- I prefer VXAce because I like the style of the RTP better than the older releases
- You're worse than Hitler
My number one take away from this game jam is to make small games that are as polished and bug free as possible. Far less dev time, and if the game flops, it matters less because my time investment is much lower. Also, whatever ambitions I have... aim for about 10% of them. They are clearly too high, and will involve stuff that likely won't matter.