Thank you @caethyril What about nested properties? I mean to also get properties of object that nested within another object. For ex:
for (p in Game_Actor.prototype) if (p.includes('skeleton')) console.log(p);
return 'skeleton weapons' & 'skeleton armors' objects, which also contains properties...
Hi, do you guys have any tips for searching a property within an object?
For example, i know there is this property which has "skeleton" string within its name, and it's belong to object Game_Actor. I want to search for all of Game_Actor's properties those has "skeleton" string within its name...
That's why some people chose the short way, to pay a programmer so that he will solve your problem in few days. Much better compare to spend so many of yours precious time into solve the plugins conflict yourself, right?
It doesn't need to be for purpose of "making quick buck". It applies for low effort games as well.
To be honest, graphic assets matter the most because even you spent 10 years to put up a super story for your game, if you publish it on Steam with default RTP asset, well, you think people who...
Well, it's certainly not good for your reputation as a game developer. I also don't like the fact the game i made be considered as "asset-flip" game and I was really surprised for just having realized this until this morning.
Now that's a good post about how bad is asset-flip on reddit
Well, after recently i sent a dev friend of mine, a copy of my Rpgmaker project, he asked me a question that made me think hard "Is your game asset flip?"
Okay, so i searched on internet for definition of what might be considered as Asset Flip game, and according to this article...
You guys know any plugin that record enemies' actions in battle? I think it's a great feature to be able to re-check what actions enemies took & their effects (skills' description). Hopefully somebody will make a plugin for this, thanks
Nice question, you are asking the same thing as, which can help you to move from your house to your school, your legs or a motorbike. Assume the school is 30 kilometers afar, paid plugins are like that cool motorbike which will cost you quite a bit however it will save you from walking to your...
Some people have too strong of an opinion about what maker is the best, I've seen discussions like:
- I prefer VXAce because I like the style of the RTP better than the older releases
- You're worse than Hitler
My number one take away from this game jam is to make small games that are as polished and bug free as possible. Far less dev time, and if the game flops, it matters less because my time investment is much lower. Also, whatever ambitions I have... aim for about 10% of them. They are clearly too high, and will involve stuff that likely won't matter.