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  1. Rehmlok

    RMMV Skyward Realms [Re:Skyward 0.3.0x TBA]

    P R O J E C T U N D E R R E : S T R U C T U R E [FOLLOW FOR THE NEXT UPDATE] "Decayed by the scars of sin, war was imminent for our world. On Ethiryon; creatures from the depths of the spirit realm and the many things right outside of our reach stepped into the light leaving rifts in the...

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I've decided to try and be more social and less nervous about engaging. I'm always over thinking things - from now on when I'm worried or don't get something I'll just ask.
Sometimes a mechanic that is meant to add challenge is just annoying. Even the Final Fantasy games did not completely escape this pitfall of design. (FF8 draw system I'm looking at you - grrrr)
starting working on the sprites for one of my games major antagonists finally. here's the first frame of his chanting motion in battle.
Have spent too much time hammering out with a friend just how to make a reoccurring enemy that permanently learns skills you use against her.
I know what I want in a loose sense. Maybe I should just make a post asking for opinions and suggestions.

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