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  1. single sprite size export from aseprite into RPG MZ

    Hello, I am new to pixel art and RPG maker. I made an animated character in aseprite with resolution of 160x160. I multiplied 160 by 3 and 4 to get the width and height for the single spite sheet but when I open the character in MZ it the image is cropped and looks too big for the RPG maker...

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Illuminati may be just a cover-up for the actual secret society of Illuminaughty. :kaojoy:
Got distracted... again. So now I'm on project.... 5? 6? I can't even remember off the top of my head how many plugins I have in the works. Though I blame the latest two on a coding youtuber I watch occasionally. He codes in C++ but walks through the process well enough that it inspires me to do similar things for JS plugins. So... blame him for my lack of activity. lol
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Game Theory is great to practice and all... but it is zero substitute for playtesting a game and saying, "Am I having fun?".
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