-fixed balance issues (i hope)
-new enemy variants
-fixed some bugs that would cause the player to be locked out of areas
-added some warnings about entering certain places underprepared
-removed the ability for confusion to attack friendlies (i think it causes the game to crash...
FRIENDS is a game concept ive been working on for about 2 years now, and just finally got a working playable build out, its only the first part, basically the prologue. what i have so far takes around an hour to complete, so its almost a "full" experience, but i plan on adding a whole lot more...
I sweep the floor. My brother, "You didn't do a good job. There are dust bunnies everywhere." He sweeps the floor weeks later. "I just swept. Why are there dust bunnies everywhere?" Me," Guess you didn't do a good enough job."
Oh god, just watched HawkZombie's stream of my game and realised that *none* of the branching scenes work properly. One has no character graphic, one soft locks due to a passability issue, and one doesn't have its autorun set to the right trigger. I've got first prize in the bag, baby.
Frustrated, as always. I took a break from working on games and when I turned back to working on them again, bam! Slapped in the face with more errors. Such is the pain of working on any project, I suppose.