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  1. Entering/Leaving a vehicle instantly, and face vehicle in the same direction as the player

    I am basically making a flying mode for a character, where I have a replica of the character sprite as the vehicle. Issue is, to enter vehicle mode, there's this delay, waiting for the vehicle to move down and up. Is there a way to skip this, and just go straight into the vehicle? Also, is...
  2. RMMV Yanfly's Action Sequence Choosing One target and next target?

    I want a skill that has the player move to the first enemy, throws him to the or a second enemy, and only then do damage to both. My main issue is that I do not know how to designate one enemy from the other. There's option in yanfly's action sequence plugin for choosing All enemies, all...

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"This is the real secret to life - To be completely engaged with what you are doing in the here and now. And instead of calling it work, realize it is play."
Me: "I don't to use other engines because I'd have to do a lot of coding."

Also my desktop right now....
mycurrentdesktop.jpg

...I literally spend more time using VS Code than MZ. :kaoswt:
actually, are there any JRPG type games (I guess turn based, so not ARPGs like say, Vagrant Story) where you have only one party member for the majority of the game? (I wonder if I'm forgetting something obvious.)
*sigh* This one turned out really well... except for the left arm pose...
fPRzKSp.jpg

Yes I purposely cutout the arm cause from the pic
A month into making my life/dating sim game and I've finally finished making all of the love interests :kaocry: I still have to make most of their emotion range and overworld sprites but aye I'm proud of myself.

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