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  1. BladeRED

    Stock an Actor Name into a variable

    Hello there ! I am developing a game where the hero can change his appearance and class. For that I use an event that switches between each actor to change the hero. But I don't want to change the hero's name, which obviously changes between each actor switch. I tried to store the hero's name...
  2. BladeRED

    Common event to automatically change a faceset.

    Hello there ! I'm doing the event making for my game, and I need a common event that can change the face of my hero automatically according to a variable. As my hero changes shape and therefore never has the same face throughout the adventure, it would be very useful rather than making "if...
  3. BladeRED

    BladeRED is here

    Hello everybody ! First of all, i apologize if my english writing is bad, i'm a french speaker native and i don't use any translators at the moment you are reading this sentence :) . So, i'm BladeRED, i'm 28 , father of 2 girls, and i've decided to use RPG Maker MV for creating my first...

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I think I'm going to make each equippable item in my fantasy RPG grant a skill while its worn (in addition to the character's learned skills). Equipped gear that might be weaker in stats can still be useful in certain situations if the skill they grant exploits a weakness or resists a strength in the monsters being fought. This could potentially open up lots of build strategies to play with for fun.
A lot of those cool RPGs allow players to import their own portraits.
Thus, we shall have that, too. :kaojoy:
Finally, deleted my Reddit account
I cant say I dont regret it, I honestly liked FMA subreddit, but nah, reddit succs
What was the worst (most difficult) part of developing your game?
need a time to not open my MV,still addicted with new vegas

i wonder what addiction effect behind playing new vegas too much,maybe INT & Science gone worse in many days :D

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