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  1. Event triggers Event

    Um, I would like to know that do we have to define the NPC before it reacts with other NPC/objects? Since the Sample game have defined the NPC with script name, but the top post didn't said anything about it.
  2. Will we able to use older RTP assets on MV without breaking the copyright?

    I some how found that the older VX/VXA era of BGM and SE's file sounds better then MV's vanillia, could we pull some of the file out or redirect MV to use these files without breaking the copyright laws? Sinces that they are all Enterbrain/Kadokawa create and free to download stuff?
  3. Soryn's Space Stuff

    Oh, I love how the ship design. Could you please create some space interior tiles? The lack of the type is so huge that starve so many sci-fi game maker to death...

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Could not for the life of me figure out how to implement the dual/triple techs in Touch the Stars in a player-friendly way. Was describing all the problems to my wife and just rubber-ducked a solution that should work brilliantly.
I think I'm going to make each equippable item in my fantasy RPG grant a skill while its worn (in addition to the character's learned skills). Equipped gear that might be weaker in stats can still be useful in certain situations if the skill they grant exploits a weakness or resists a strength in the monsters being fought. This could potentially open up lots of build strategies to play with for fun.
A lot of those cool RPGs allow players to import their own portraits.
Thus, we shall have that, too. :kaojoy:
Finally, deleted my Reddit account
I cant say I dont regret it, I honestly liked FMA subreddit, but nah, reddit succs
What was the worst (most difficult) part of developing your game?

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