I’d like to make a plug-in request for RPG maker MZ. This is for a skill tree plug-in, like those found in Etrian Odyssey. The key feature in this game that I would like the most is, like in those games, you can spend skill points to level up already learned skills.
I keep getting this screen whenever I try to testplay my RPG Maker MV game. What does this mean? For further note I have most of Yanfly's plugins and the Octopath battle system plugin by Fallen Angel Olivia.
I'm looking for a skill that let's my tank take hits and then absorb that damage and store it. Then use that energy for buffs and special attacks, and the strength is determined by how much you have stored up. Also I use most of Yanfly's plugins. Any and all help is greatly appreciated.
I have a question is there a way to use the Actor Transformation, but make it so that there are skills that only certain transformations can use? You know, like the dragon transformations in the Breath of Fire games.
Hi I'm using Action Sequence 1 Plug in to have my character dash toward the enemy to do a regular attack, but it keeps doing 0 damage. Can someone please help me? I don't know what I'm doing wrong. This is what I place put in the notes section for the skill:
Could not for the life of me figure out how to implement the dual/triple techs in Touch the Stars in a player-friendly way. Was describing all the problems to my wife and just rubber-ducked a solution that should work brilliantly.
I think I'm going to make each equippable item in my fantasy RPG grant a skill while its worn (in addition to the character's learned skills). Equipped gear that might be weaker in stats can still be useful in certain situations if the skill they grant exploits a weakness or resists a strength in the monsters being fought. This could potentially open up lots of build strategies to play with for fun.