After a year of inactivity, i'm finally back. Sadly, i lost the access to the account that hosted all the Armory. But the armory isn't lost! It should be back in a few days. As for today, i brought you 8 weapons, fresh from Efgartha's Divine Blacksmith. Enjoy!
I have been trying to work the same, and i found a "kind" of a solution. Using Photoshop, save the colors of a default generator part mask, and then, using the color superposition on my custom part, i apply the yellowish color and make it 100% opacity. finally, i create a new layer and then...
I got a workaround for that. I just created a male & female default, and export as it is, then when i want to restart it, i just import the "default" file. Although it bugs me that female and male are separarte files now.
While this quarantine thing has been affecting us all (including myself) i have managed to get your weapon suggestions working.
Let's give a warm welcome to the Axe weapon category with 2 novelties.
And a round of applause for the Staff category.
Make your Mages and Bersekers happy with these...
Hi there. Amazing work you got there.
I didn't want to, but here i am, requesting.
Instruments Required: ¿Some kind of Violin?
Reference Track: The Will that opposses reason (Tales of berseria)
Brief description of the scene. Include any emotion or atmosphere you...
@GalacticGod All the gauges were designed with SumRndmDde's HUD Maker in mind for sake of simplicit. If someone wishes gauges for specific plugins i might look into that.
¡And thanks for the liking, looking to make more of those!
For replicating your actual group, you create 4 template enemies, empty, plus your actual enemies. And then using this script call at turn 0 at battle:
You check for all actors, and then based on the actor that is on the battle...
Resource Type: Music
Maker Format: MV
Description: I'm looking for a song a little like Way of the Embodied Dragon from Tales of Berseria. Or another in the same style, just one song.
Reference: (Dunno if Allowed)
¡Thanks in advance!
Having been gone for a long time, i'm back once again with a new weapon. ¿Remember the power walk guys who beat a vampire that resurrects every 100 years? Yeah, those times were good. As an homage to them, i've reworked the whip weapon to be a bit less physic defiant, so it now stays straight at...
If you bought MV, you should have a folder called DLC in the installation path. It includes a modern generator which has suits and casual clothes. I might suppose that what you are looking for is included there.
Yes, you still name them like that. Weapons can only have custom names if they are in the weapons custom folder inside img, being only one weapon instead of a row
Edit: I mean, Weapons4, Weapons5, but only if they are inside system folder
I just had my first real fire. Dad made burgers for lunch and the grill caught fire. He tried to get water but I told him you should never put water on a grease fire. So I got him the fire extinguisher under the sink and we managed to put it out. I can still smell a little of the smoke coming from the patio, but at least it's clearing. It sure was scary though.
Could not for the life of me figure out how to implement the dual/triple techs in Touch the Stars in a player-friendly way. Was describing all the problems to my wife and just rubber-ducked a solution that should work brilliantly.
I think I'm going to make each equippable item in my fantasy RPG grant a skill while its worn (in addition to the character's learned skills). Equipped gear that might be weaker in stats can still be useful in certain situations if the skill they grant exploits a weakness or resists a strength in the monsters being fought. This could potentially open up lots of build strategies to play with for fun.