A new demo of Lantern of Worlds - Eastwind is finally ready! It has completely redone backgrounds, a revamped combat system and more!
It took a while, but I think it's worth it!
You can grab the new demo here:
I decided to change the art style of the maps. Although I really like the Time Fantasy style, I didn't like the maps I had for the game.
After some experiments, I settled on a new style I do like. Here are two comparison images.
Also, I made a new update movie!
Hear ye, hear ye!
The king of Eastwind wishes it to be known, that the evil wizard Radu has been spotted on the island!
A wizard of great evil, heroes are encouraged to track down this evil-doer, and shoot, or ehm ... swing on sight!
But be warned, many goodly heroes have fallen before his...
Welcome to the world of Eastwind! A beautiful island near the edge of this world and the next.
The first demo is now available on Itch.io!
Plagued by recurring monster invasions, the king of Eastwind has instituted the Eastwind Heroics, a grand tournament open to all...
Well, you would need a plugin to make pictures clickable, if you plan on using pictures. VisuStella has one.
Tie the pictures to a common event that uses the "Change class" (under event commands) and "Change party member" commands, and Bob's your uncle.
I've got a problem with VisuStella's movement plugin.
I have a ship (vehicle) that should be able to cross the water, (when the player is in it) but when the player exits, he should not be able to walk across the water.
But if I designate a certain region impassable for walking, the...
I don't want to interupt your conversation here, but I had a little question about the plugin.
Is it possible to create lighting sources during battle, like torchlights on the background?
I am using the VisuMZ Core plugin, as well as the VisuMZ battle plugin, and I have a problem with my battle backs!
They are automatically resized, which I really don't want. But I can't seem to find an option to turn off the resizing of battle backs.
Anyone know how to do this...
Thanks for the reply guys!
I've tried to increase the canvas size and have empty space above the image, but that doesn't really work. Smaller enemies do work, but once the enemy reaches a certain height, it sticks out into the great beyond.
The image is correctly placed in the troop, I cannot...
I just had my first real fire. Dad made burgers for lunch and the grill caught fire. He tried to get water but I told him you should never put water on a grease fire. So I got him the fire extinguisher under the sink and we managed to put it out. I can still smell a little of the smoke coming from the patio, but at least it's clearing. It sure was scary though.
Could not for the life of me figure out how to implement the dual/triple techs in Touch the Stars in a player-friendly way. Was describing all the problems to my wife and just rubber-ducked a solution that should work brilliantly.